Godot TOOL Overview
LibreAim
LibreAim is a free and open-source FPS aim trainer developed with Godot 4.4. It focuses on customization and lightweight performance, aiming to provide a training tool that runs smoothly even on low-end machines.
Clipboard Narrator
Clipboard Narrator is a desktop application that turns web pages into audiobooks by reading text copied to the clipboard. It offers interrupt, queue, and manual modes for controlling the narration, providing a hands-free reading experience.
GodSVG
GodSVG is a structured SVG editor built with Godot, focusing on clean, precise, and optimized SVG files. It provides real-time code generation and a user-friendly interface for manipulating SVG elements.
Lorien
Lorien is an infinite canvas drawing and note-taking application built with the Godot Engine. It focuses on performance and simplicity, providing tools for sketching, brainstorming, and digital note-taking on Windows, Linux, and macOS.
Godot NDI
Godot NDI integrates the NDI® SDK, enabling NDI playback and output from Godot viewports. It supports Godot 4.4+ and is designed for live event productions, projection mapping, and broadcasting.
Godot Spin Button
The Godot Spin Button addon provides a versatile horizontal selector with extended options for Godot Engine 4.x. It enhances user experience by allowing users to conveniently choose options in a horizontal arrangement with customizable navigation and appearance.
Godot XR Tools
Godot XR Tools provides a collection of support files and scenes to facilitate AR and VR development within the Godot Engine. It offers components and tools to streamline the creation of XR experiences, supporting multiple Godot versions.
Importality
Importality is a Godot Engine add-on that simplifies importing graphics and animations from various formats like Aseprite, Krita, Pencil2D, Piskel, and Pixelorama. It streamlines the integration of external graphics into Godot projects.
Input Helper
Input Helper is a Godot 4 plugin designed to simplify input management. It detects input devices, remaps controls, and allows for gamepad rumble effects, with specific versions available for both Godot 3.x and 4.x.
Inventory Manager
A minimalistic inventory manager for Godot Engine, allowing easy addition and removal of items with variable stack sizes and count limits. Includes customizable GUI nodes and an inventory viewer within the debugger panel.
LimboAI
LimboAI is a C++ plugin for Godot 4 that combines Behavior Trees and State Machines for creating complex AI behaviors. It includes a behavior tree editor, visual debugger, demo project, and supports GDScript for custom tasks and states.
Maaack's Game Template
Maaack's Game Template is a comprehensive Godot 4 template providing a ready-made main menu, options, pause menu, credits, scene loader, and example game scene. It supports both new and existing projects, offering a scalable foundation for game development.
Maaack's Menus Template
Maaack's Menus Template is a comprehensive Godot 4 template providing a ready-to-use menu system, including main menu, options, credits, and scene loading. It supports multiple resolutions and input methods, suitable for game jams and commercial projects.
Maaack's Scene Loader
Maaack's Scene Loader is a Godot 4.2 plugin that simplifies scene transitions by adding a loading screen with a progress bar and error handling. It supports asynchronous resource loading and easy integration into existing projects.
NobodyWho
NobodyWho is a Godot and Unity plugin for integrating local Large Language Models (LLMs) into your projects, enabling AI-driven character dialogue and interactions without requiring an internet connection. It offers fast inference on GPU and easy setup for creating engaging games and interactive stories.
Orchestrator
Orchestrator is a visual scripting solution for Godot 4.2+ that allows developers to build complex game logic with an intuitive graph editor and hundreds of nodes. It simplifies game development and provides flexibility comparable to commercial game engines.
PixelPen
PixelPen is a free and open-source pixel art editor built with the Godot Engine, functioning as both a Godot addon and a standalone application. It supports GDScript and C++ through a GDExtension plugin, offering tools for pixel art creation and animation.
Quest Manager
A minimalistic quest manager for Godot Engine, designed for easy quest tree creation and runtime debugging. It features customizable GUI nodes and a quest viewer for tracking progress.
Questify
Questify is a graph-based quest editor and manager for Godot 4, providing a visual interface to create and manage quests using a node-based system. It includes features like condition handling, branching, serialization, and C# support.
Scene Manager
The Godot Scene Manager plugin simplifies scene transitions and node referencing. It offers customizable transitions with minimal code, enhancing project organization and workflow efficiency.
SignalVisualizer
SignalVisualizer is a Godot 4 plugin that displays a scene's signals and connections in an easy-to-read graph and tree dock, aiding in debugging and understanding signal flow. It includes a signal debugger to log triggered signals during runtime.
SmartShape2D
SmartShape2D is a Godot plugin for creating textured 2D polygons, ideal for terrain and level design. It supports both Godot 4 and Godot 3, allowing for easy creation and manipulation of 2D shapes with tilemap-like textures.
System Bar Color Changer
This Godot Engine plugin allows you to dynamically change the color of the system bars (status and navigation bars) in your Android applications. It also supports translucent system bars for a more modern look.
Talo
Talo is a self-hostable game backend and Godot plugin offering tools and APIs for player management, leaderboards, stats, game saves, event tracking, and more. It simplifies data-driven decisions and enhances game development workflows.
TerraBrush
TerraBrush is a C# terrain heightmap editor for Godot 4, allowing users to sculpt, paint textures, and add foliage, water, and snow. It supports LOD, multi-zones, and custom shaders for creating detailed and optimized terrains.
ThemeGen
ThemeGen is a Godot Engine tool that simplifies theme creation using GDScript. It enables efficient style reuse, recombination, and color sharing across UI components, enhancing theme management and customization.
Virtual Joystick
A simple and powerful virtual joystick for touchscreens in Godot. It offers customizable appearance, multiple joystick modes, input action support, and visibility options to enhance your game's mobile experience.
2D Destructible Objects
This GDScript plugin for Godot 3 allows you to easily create destructible 2D objects. It divides a sprite into blocks that explode upon impact, adding dynamic destruction to your game.
Anima
Anima is a Godot Engine add-on that simplifies UI animation creation with a concise syntax, offering built-in animations and easing options. It allows developers to create complex animation sequences with less code compared to using Godot's built-in Tween node.
Aseprite Wizard
Aseprite Wizard is a Godot plugin designed to simplify the import of Aseprite animations into Godot projects. It supports various import methods and node types, streamlining the animation workflow for game developers.
AutoColliders
AutoColliders is a Godot Engine plugin for automatic collider generation, initially focusing on 2D CollisionPolygon2D nodes and with plans to expand to 3D meshes. It simplifies the process of creating collision shapes for sprites directly within the editor.
Cartographer
Cartographer is a GPU-powered terrain editor for Godot 3, enabling the creation of detailed and customizable 3D terrains. It supports features like GPU Clipmap LOD, layered terrain materials, heightmap sculpting, and a custom TextureArray importer for optimized performance.
Code Snapshot
Code Snapshot is a Godot Engine plugin for creating visually appealing snapshots of your code directly within the editor. It supports GDScript syntax highlighting and offers customization options for the frame.
CRT Shader
This is a Godot 3 shader that simulates a CRT display, providing a retro look to your 2D games. It includes various adjustable parameters like curvature, vignette, scan lines, and chromatic aberration.
CSG Mesh Exporter (.OBJ)
The CSG Mesh Exporter plugin for Godot Engine allows users to export CSG meshes to .OBJ files for improved editing performance. It simplifies the process of converting complex CSG structures into static mesh data.
Debanding Material Shader
This is a simple material shader for Godot 3.2.x that adds debanding noise to fix banding effects, specifically for the GLES2 renderer which lacks full-screen debanding support. It's designed to be easily integrated into existing projects by either using the provided ShaderMaterial or copy-pasting the debanding code.
Dialogic
Dialogic is a Godot Engine plugin designed to simplify the creation of dialogs, visual novels, and RPGs by managing characters and conversations. Version 2 requires Godot 4.2.2 or later, while version 1 supports Godot 3.x.
Discord.gd
Discord.gd is a Godot Engine plugin for interacting with the Discord Bot API, enabling the creation of Discord bots using GDScript. It supports features like buttons, select menus, slash commands, and real-time event handling through Godot signals.
EffekseerForGodot3
EffekseerForGodot3 is a runtime plugin for Godot Engine 3.x that allows users to display effects created with Effekseer. It supports multiple platforms and requires specific build tools for each.
Funexpected Flash Tools
Funexpected Flash Tools is an Adobe Animate plugin that rasterizes and exports projects for use with the Godot Engine, streamlining the process of integrating Flash-based content into Godot.
GDGIFExporter
GDGIFExporter is a Godot Engine plugin written in GDScript for exporting GIFs. It supports Godot 4.x and 3.x, offering quantization methods like Median Cut and Uniform, and is easy to integrate into Godot projects.
GdUnit3
GdUnit3 is a Godot editor plugin that provides a unit testing framework for GDScript and C# scripts, enabling test-driven development. Note: GdUnit3 is no longer maintained; consider using GdUnit4 for Godot 4 projects.
GitHub integration
GitHub Integration is a Godot Engine plugin that allows users to manage their GitHub repositories, gists, and collaboration invitations directly within the Godot editor. It supports basic Git functionalities like push, pull, create, and delete repositories, aiming to streamline the development workflow.
godotccd
godotccd is a GDNative plugin for Godot Engine (3.4+) that leverages libccd for extremely fast collision checking between convex shapes like boxes, cylinders, and spheres. It offers both GJK and MPR algorithms for selection and operates independently of Godot's built-in physics system.
Godot GamePad
Godot GamePad is a two-part project that allows players to use their mobile devices as controllers for Godot games. It includes a Godot plugin for developers to integrate mobile controllers and a mobile app for players.
Godot Gif Getter
Godot Gif Getter is an in-game utility for recording and saving GIFs, utilizing the image-gif Rust library for encoding. It offers configurable settings and easy integration into Godot projects for quick GIF creation.
Godot Mixing Desk
Godot Mixing Desk is a modular plugin for the Godot Engine, designed to simplify procedural audio and adaptive music implementation. It provides tools for creating interactive music and soundscapes with minimal coding, using a node-based system for managing audio components.
GodotOnReady
GodotOnReady is a C# source generator for Godot 3.x that provides `onready`-like functionality for C# scripts, eliminating the need for reflection. It offers attributes to load nodes/resources and execute methods during `_Ready`.
godot-ply
godot-ply is a Godot Engine plugin for in-editor box modeling, designed for gray boxing and prototyping 3D levels directly within the editor. It supports Godot 4 and offers tools for mesh editing, including face extrusion, edge manipulation, and vertex adjustments.
Godot Polygon 2D Fracture
This tool provides simple scripts for fracturing and cutting 2D polygons in Godot. It supports Delaunay and cut-line fracturing methods, polygon restoring, and includes helper functions for polygon manipulation.
Godot-Trail-System
Godot Trail System is an advanced trail/ribbon plugin for the Godot Engine, supporting both 2D and 3D functionalities. It offers features like variable width, color gradients, texture tiling, and customizable smoothing algorithms, making it suitable for creating effects like vehicle skid marks or Tron-like trails.
Godot VirtualJoystick
This Godot 3.3 plugin provides a virtual joystick for mobile games, supporting both 2D and 3D projects. It's designed for easy integration and use in commercial projects, encouraging sharing and support.
GUT
GUT (Godot Unit Test) is a unit testing framework for the Godot Engine, allowing you to write tests for your GDScript code in GDScript. It supports Godot 3 and 4 and provides a simple way to install and use a plethora of asserts and utility methods.
InGrid
InGrid is an infinite scrolling grid plugin for the Godot Engine (3.x), ideal for creating 2D procedural universes, parallax scrolling effects, and infinite runner game mechanics. It offers customizable grid cell units and lightweight, optimized GDScript code.
Level of Detail (LOD)
This Godot 3.x add-on introduces Level of Detail (LOD) functionality for meshes, lights, and particles, significantly boosting performance in large scenes. It supports dynamic adjustments based on distance, enhancing visual quality and frame rates.
Line Collider 2D
Line Collider 2D is a Godot Engine script that dynamically generates collision shapes from an array of Line2D nodes. This tool simplifies the creation of collision boundaries for prototypes and games by automatically creating a collision shape chain that follows the provided lines.
NativeLib
NativeLib is a plugin management system for Godot Engine, designed to simplify the integration and management of native libraries for iOS and Android platforms. It handles plugin dependencies and provides easy updates for native libraries.
NI mate Motion Capture
NI mate Motion Capture is a Godot Engine plugin that allows users to animate skeletons using a Microsoft Kinect sensor. It requires Delicode NI mate and is compatible with Godot 3.x.
obs-websocket-gd
The obs-websocket-gd is a Godot addon that allows interaction with Open Broadcaster Software (OBS) via obs-websocket protocol. It facilitates controlling OBS directly from within Godot, enabling features like scene switching and recording control.
Qodot
Qodot is a Godot Engine plugin that enables the import of Quake .map files for level design, supporting features like brush geometry, textures, collision volumes, and gameplay entities. It integrates with TrenchBroom for an intuitive level editing workflow.
Ridiculous Coding
Ridiculous Coding is a Godot Engine plugin that aims to make your coding experience more ridiculous. Inspired by Textreme2, it adds visual effects to your code as you type.
Scatter
ProtonScatter is a Godot 4 add-on for procedural and non-destructive asset placement within scenes. It automates the positioning of props, allowing for efficient scene population without manual placement.
Scrolling Background
This Godot Engine plugin provides a customizable scrolling background node for 2D games. It simplifies the creation of seamless and visually appealing backgrounds in both Godot 2 and 3.
Shell Fur
Shell Fur is a Godot Engine add-on that introduces a fur node, enabling realistic fur rendering on 3D models. It supports customization through shaders, physics, and blendshape styling, suitable for hero props and characters.
SimpleGodotCRTShader
SimpleGodotCRTShader is a Godot shader that simulates CRT displays, providing a retro look with distortion, color bleeding, and scanlines. It supports Godot 4.x, 3.x, and 2.x with customizable parameters for each effect.
StoryTeller Engine
StoryTeller Engine is a Godot 3.x plugin for creating interactive fictions and dialog systems. It allows for the creation of narrative-driven experiences through GDScript or a built-in editor, offering a flexible approach to storytelling in games.
Tiled importer
This plugin allows importing TileMaps and TileSets from the Tiled Map Editor into Godot Engine. It supports various Tiled features and formats, making it easier to integrate Tiled maps into Godot projects.
TileSet Builder
TileSet Builder is a Godot 3.x plugin that simplifies the creation of tilesets from spritesheets. It generates either *.tscn (scene) or *.tres (tileset) files based on user-defined parameters like sprite sheet path, tile size, offset, and spacing.
Tree generator
The Tree Generator plugin is a tool for Godot Engine 3.2.4 that enables the creation of 3D trees, similar to SpeedTree. It's currently under development but offers an example scene for tree design.
UI Design Tool
The UI Design Tool is a Godot 4 plugin that provides an intuitive UI design workflow directly in the editor. It allows importing and managing fonts, styling UI elements, and batch editing, enhancing the visual development process.
Volumetrics
This Godot plugin enables well-lit volumetric fog using voxel-based techniques, ideal for creating atmospheric effects. It includes a 3D texture creator and a demo scene for showcasing its capabilities.
Voxel-Core
Voxel-Core is a GDScript voxel plugin for Godot Engine, enabling in-engine creation, import, and editing of voxel content. It offers features like automatic UV mapping, various meshing modes, and in-engine editors for both VoxelObjects and VoxelSets.
VPainter
VPainter is a vertex painting addon for the Godot game engine, allowing users to paint directly on meshes within the 3D editor. It provides tools for brush painting, color picking, blurring, and filling, with support for pressure-sensitive pen tablets and various blending modes.
Waterways
Waterways is a Godot Engine add-on for generating realistic river meshes with dynamic flow and foam effects. It utilizes Bézier curves for shaping and allows for custom shader integration, making it ideal for creating visually stunning water features.
Wwise
This repository provides an integration of Audiokinetic's Wwise audio middleware into Godot Engine 4.3. It supports Wwise version 2024.1 and offers a GDExtension-based Wwise wrapper library for multiple platforms.
Yume Visual Novel Editor
Yume Visual Novel Editor is a Godot Engine addon that provides an integrated editor for creating visual novel games. Compatible with Godot 3.1 and experimental versions for Godot 3.2, it's currently in early development.
Auto Tile Layer
AutoTileLayer is a Godot Engine addon for Godot 2.x that enables automatic 2D tiling using the RPG Maker's Autotile format. It simplifies tile-based game development by automating the tile selection process based on neighboring tiles.
Grass Plugin
This Godot Engine plugin efficiently handles large amounts of grass, foliage, and vegetation within game environments. Designed for use with static meshes, it offers good performance even in extensive scenes.
gterm
Gterm is a terminal emulator control for the Godot Engine, designed for projects needing terminal-like interfaces. It's suitable for roguelikes, hacking games, programming-themed games, or debug consoles.
GDSerCommPlugin
GDSerCommPlugin is a Godot 4.1+ plugin designed to enable communication between Godot projects and Arduino boards via serial communication. It provides functionalities to read and write serial input, facilitating integration with hardware projects.
Godot Game Tools
Godot Game Tools is a Blender add-on designed to simplify the process of creating and importing assets into the Godot Game Engine. It streamlines the workflow between Blender and Godot, enhancing asset creation.
Godot Radial Menu
This is a Radial Menu addon for Godot Engine, created with shader code for performance. It supports snapping, custom center node, and various visual customizations.
Polygon Merge
Polygon Merge is a Godot Engine script from the Godot-Scripts collection, designed to simplify the process of merging polygons. It's part of a larger collection of useful scripts aimed at enhancing Godot game development workflows.
Simplex 2D/3D
Simplex 2D/3D is a Godot Engine plugin providing deterministic simplex noise functions for 2D and 3D applications. It offers a versatile tool for generating procedural textures, terrains, and effects within Godot projects.
Texture Packer
Texture Packer is a Godot Engine module for creating texture atlases at runtime. It supports texture merging, layering, and packing with features like custom filters, background colors, and margins, enhancing runtime texture management.
Flash Module
This module enables the use of Adobe Animate (Flash) animations within the Godot Engine. It provides a FlashPlayer node to render Flash documents, offering a streamlined workflow for integrating Flash-based content into Godot projects.
GodotAIGym
GodotAIGym allows you to turn your Godot project into an OpenAI Gym environment for training reinforcement learning models with PyTorch. It supports Godot 3.2 and currently runs only on Linux systems.
godot-simple-state
Godot Simple State is a clean and easy-to-use Finite State Machine (FSM) plugin for Godot 3.x. It simplifies state management by using nodes and provides functionalities like state transitions, signal handling, and dependency injection.
spout-gd
Spout-gd provides Godot bindings for Spout, enabling sharing of OpenGL textures across Windows applications. It supports both sending and receiving textures with convenience classes like SpoutTexture and SpoutViewport.
Head tracking using OpenCV
This Godot module demonstrates head tracking using OpenCV and CUDA for improved performance. It adjusts the camera's perspective in a 3D environment based on the user's head movements captured via webcam.
Emacs
This package provides GDScript language support for the Emacs editor, offering syntax highlighting, code folding, and auto-completion features. It enhances the GDScript development experience within Emacs.
Geany
This project provides GDScript syntax highlighting support for the Geany text editor/IDE, enabling a better coding experience when working with Godot Engine projects. It includes installation instructions for setting up Geany to recognize and highlight GDScript code.
IntelliJ IDEA
GDScript plugin for IntelliJ IDEA and other IntelliJ-based IDEs, providing syntax highlighting, autocompletion, and other features to enhance GDScript development.
Material Maker
Material Maker is a Godot Engine-based tool for creating textures procedurally and painting 3D models. It utilizes a node-based interface for defining textures and brushes, similar to Substance Designer.
Pixelorama
Pixelorama is a free and open-source pixel art editor built with Godot Engine. It offers a wide range of tools and features for creating pixel art, animations, and tilemaps.
ProtonGraph
ProtonGraph is a node-based tool for procedural 3D content creation within the Godot Engine. It allows users to generate complex 3D models through visual scripting, aiming to be user-friendly and extensible for game development.
Arrow
Arrow is a free, open-source, and feature-rich tool for game narrative design, text-adventure development, and the creation of interactive nonlinear storytelling documents. It offers visual development, an advanced node system, and one-click playable HTML exports.
GATT - Godot Autotile Texture Templater
GATT (Godot Autotile Texture Templater) is a Godot Engine plugin that simplifies the creation of texture templates for TileMap autotiling. It allows users to generate 2x2, 3x3 minimal, and 3x3 minimal 3/4 view tilesets with custom block sizes and colors.
SimulaVR
SimulaVR is a VR window manager for Linux built on the Godot Engine, allowing users to run 2D Linux applications within current-generation VR headsets. It focuses on providing a comfortable and clear VR desktop experience with features like low-pass filtering for improved text quality.
vpuppr
Vpuppr is a cross-platform VTuber application developed with Godot, supporting multiple tracking backends. It is currently being rewritten for Godot 4, with the Godot 3 version available on the godot-3 branch.
MechanicalFlower Godot Template
A comprehensive Godot project template by MechanicalFlower, designed for clean code separation, continuous integration, and streamlined development workflows. It includes features like code formatting, license tracking, and addon management.
bendn's Godot Template
This is a Godot template repository utilizing gpm (Godot Package Manager) for managing dependencies. It includes automated builds and itch.io deployment, along with a starter CLI for streamlined development.
3D Auto Collision Generator
The Godot 3D Auto Collision Generator plugin simplifies collision creation for multiple 3D objects. It supports various file formats, allowing for one-click collision generation, saving development time.
AnimatedShape2D
AnimatedShape2D is a Godot 4 addon that allows you to customize collision shapes for each frame of an AnimatedSprite2D animation. This is useful for creating precise hitboxes, hurtboxes, and hardboxes for character animations.
Cyclops Level Builder
Cyclops Level Builder is a Godot Engine plugin that allows for rapid environment creation directly in the viewport. It supports block creation, material editing, and comes with built-in collision.
Dialogue Engine
A minimalistic dialogue engine for Godot 4.2.1+ that allows creating dialogue trees with multiple choices and conditions. It offers easy customization and automated dialogue graphing for debugging.
Dialogue Manager
Dialogue Manager is a Godot 4.4+ addon for creating branching dialogues. It offers a script-like editor and runtime for easy integration into your game.
Event Audio
Event Audio is a Godot plugin for simple, event-based audio triggering in 2D and 3D games. It allows associating audio resources with event triggers, playing them with a single line of code, and managing audio banks at runtime.
GdUnit4
GdUnit4 is an embedded unit testing framework for Godot Engine, supporting GdScript and C# with features like test discovery, fluent syntax, mocking, and continuous integration support. It allows developers to write and execute unit tests directly within the Godot editor.
JetBrains Rider (C#)
A suite of JetBrains plugins for enhanced Godot game development within JetBrains IDEs, including Rider, offering C# and GDScript support with debugging capabilities. Includes a bridge plugin for inter-plugin communication.
GNU Nano
GDScript syntax highlighting for the GNU Nano text editor. This project provides an rc file to enhance Nano with GDScript support, updated regularly.
Sublime Text
GDScript-sublime provides GDScript language support for Sublime Text, including syntax highlighting. It can be installed via Sublime Package Control or by cloning the repository.
Vim
This plugin integrates Godot Engine with Vim and Neovim, providing GDScript and GSL syntax highlighting, code completion, and run commands directly within the editor. It enhances the coding experience by leveraging Vim's capabilities for Godot game development.
Catppuccin Theme
Catppuccin theme for Godot offers a soothing pastel color palette in four flavors: Latte, Frappé, Macchiato, and Mocha. It provides both text editor and interface themes for Godot 4, with Godot 3 support available on a separate branch.
Godot Minimal Theme
Godot Minimal Theme is a custom editor theme designed to refine the default Godot interface by correcting spacing and formatting issues while preserving the original look and feel. It offers enhanced customization through editor settings and supports multiple Godot versions.
base16-godot
base16-godot provides base16 themes for the Godot script editor. It includes pre-generated themes and installation instructions for Godot 2.1 and 3.0.
Godot syntax themes
A collection of syntax themes for the Godot engine's built-in script editor. This repository offers a variety of themes compatible with Godot 4.x, allowing users to customize their coding environment.
Syntax themes by Geequlim
A collection of syntax themes for the Godot Engine, including Chester, Google Code Light, and Monokai. This resource allows developers to customize the look and feel of their Godot editor's code.
bend-n's 2D builds
Optimized Godot builds tailored for 2D game development, offering smaller size and including non-breaking patches. Docker images provided for standard and 2D-specific builds.
build-godot
Bash scripts for compiling and running Godot Engine on Linux, including dependency installation. Supports standard and Mono versions of Godot.
godot-wrapper
A BASH script to download and manage Godot engine versions on Ubuntu systems. Although archived, it provides version management and installation of git master, offering an easy way to switch between different Godot versions.
replicate-file.sh
The `replicate-file.sh` script is a bash utility designed to update multiple copies of a file based on a single master file. This script helps maintain consistency across multiple file instances in a Godot project or other development environments.
codetranslator
Codetranslator is a tool designed to convert GDScript code to C# for the dual-language system in Godot. This project is still in the experimental phase and may contain bugs.
gd2cs.py
gd2cs.py is a Python script with a graphical UI plugin for the Godot Editor that automates the conversion of GDScript code to C#. While not perfect, it significantly reduces the manual effort required for code conversion.
godot-actions
GitHub Actions for Godot Engine projects, simplifying the build and export process for various platforms, including itch.io deployment. It automates tasks like exporting to Windows, Linux, Web, Android, and macOS.
godot-ci
godot-ci is a Docker image designed for exporting Godot Engine games and deploying them to platforms like GitLab/GitHub Pages and Itch.io using CI/CD pipelines. It simplifies the automation of Godot game deployment workflows.
godot-gdscript-toolkit
GDScript Toolkit provides command-line tools for GDScript development, including a parser, linter, formatter, and code metrics calculator. It integrates with Godot 3 and 4, offering static analysis, code formatting, and complexity analysis.
godot-launcher
Godot Launcher is a Python-based desktop application designed to streamline Godot Engine development environment management. It offers a centralized interface for managing projects, engine versions, extensions, and templates, enhancing workflow efficiency for Godot developers.
RetroPie Godot Game Engine Emulator""
This scriptmodule enables playing 2D Godot Engine games on Raspberry Pi and other single-board computers using RetroPie, and on x86/x86_64 Linux PCs. It facilitates the installation and management of Godot as an 'emulator' within the RetroPie environment.
strip-to-frames.pl
This Perl script automates the process of splitting a grid-based spritesheet into individual frame files, simplifying animation workflows in Godot. It streamlines sprite extraction for game developers.
Godot Package Manager
Godot Package Manager is a plugin for the Godot Engine that simplifies package management using a pure JSON configuration. It allows users to easily update and purge packages within their Godot projects.