Tags: mobile

Tool

Texture Packer

Texture Packer is a Godot Engine module for creating texture atlases at runtime. It supports texture merging, layering, and packing with features like custom filters, background colors, and margins, enhancing runtime texture management.

Demo

Godot experiments

A collection of 2D, 3D, and VR experiments in Godot, showcasing various game mechanics and visual effects. The repository includes projects targeting both Godot 3.x and 4.0, with a focus on practical examples and mini-tutorials.

Library

godot-apple-id

This Godot module enables 'Sign in with Apple' functionality for iOS projects. It supports user authentication and credential management within Godot games and applications.

Tool

Godot VirtualJoystick

This Godot 3.3 plugin provides a virtual joystick for mobile games, supporting both 2D and 3D projects. It's designed for easy integration and use in commercial projects, encouraging sharing and support.

Tool

Godot Radial Menu

This is a Radial Menu addon for Godot Engine, created with shader code for performance. It supports snapping, custom center node, and various visual customizations.

Library

AntialiasedLine2D

The AntialiasedLine2D add-on for Godot 4.x provides higher-quality antialiased Line2D and Polygon2D drawing compared to Godot's default implementation. It features helper nodes for drawing circles and regular polygons easily, supporting various platforms and renderers.

Tool

godot-actions

GitHub Actions for Godot Engine projects, simplifying the build and export process for various platforms, including itch.io deployment. It automates tasks like exporting to Windows, Linux, Web, Android, and macOS.

Tool

godot-ci

godot-ci is a Docker image designed for exporting Godot Engine games and deploying them to platforms like GitLab/GitHub Pages and Itch.io using CI/CD pipelines. It simplifies the automation of Godot game deployment workflows.

Game

Ball2Box

Ball2Box is an open-source, ad-free 3D puzzle game developed with Godot Engine 3.x, where players swipe to toss a ball into a box across over 100 levels. The game supports multiple platforms including iOS, Android, and HTML5.

Library

Speech to Text

This Godot module captures user microphone input and converts it to text. It supports multiple platforms and integrates the Sphinxbase and Pocketsphinx libraries for speech recognition.

Demo

Godot XR Template

Godot XR Template is a starter project for developing VR games in Godot Engine. It provides preconfigured exports for Android-based headsets with OpenXR support, example scenes, and integration with Godot XR Tools.

Godot-4 VR Template Open Source Mobile Godot 4.2, 4.1, 3.5
Tool

bendn's Godot Template

This is a Godot template repository utilizing gpm (Godot Package Manager) for managing dependencies. It includes automated builds and itch.io deployment, along with a starter CLI for streamlined development.

Tool

Godot GamePad

Godot GamePad is a two-part project that allows players to use their mobile devices as controllers for Godot games. It includes a Godot plugin for developers to integrate mobile controllers and a mobile app for players.

Game

Reia

Reia is an open-source, action-adventure RPG built with Godot Engine, offering both online MMO and offline single-player experiences. Players can explore procedurally generated worlds, manage their own economies, and restore Reia's world through story-driven gameplay.

Tool

System Bar Color Changer

This Godot Engine plugin allows you to dynamically change the color of the system bars (status and navigation bars) in your Android applications. It also supports translucent system bars for a more modern look.

Library

Godot SQLite

Godot SQLite is a GDNative wrapper that provides SQLite3 database support within Godot 4.x (and 3.x in a separate branch) projects. It simplifies data management by enabling direct SQLite database interactions without complex build configurations.

Library

Godot Google Play Games Services

This plugin enables integration of Google Play Games Services into Godot 3.5+ Android games. It supports achievements, leaderboards, events, players, sign-in, and snapshots, providing a comprehensive interface to Google's gaming ecosystem.

Game

Bombs

Bombs! is a simple 2D game created with the Godot Engine where the player must defuse bombs by touching them. It is open-source and licensed under GPL2, with assets under Creative Commons.

Tool

Virtual Joystick

A simple and powerful virtual joystick for touchscreens in Godot. It offers customizable appearance, multiple joystick modes, input action support, and visibility options to enhance your game's mobile experience.

Game

Falling Square

Falling Square is a simple 2D mobile game made with Godot where the player must touch squares before they explode. The game is available on both the Play Store and App Store under the MIT license.

Library

godot-rapier-2d

Godot Rapier Physics is a 2D and 3D physics engine drop-in replacement for the Godot game engine, offering better stability, performance, and features like fluids and deterministic simulations. It integrates the Rapier physics engine and Salva fluids simulation library.

Game

Pocket Broomball

Pocket Broomball is a free and open-source 2D sports game developed with Godot Engine, simulating the game of broomball. It is available on multiple platforms and welcomes contributions for translations and team inclusions.

Tool

NativeLib

NativeLib is a plugin management system for Godot Engine, designed to simplify the integration and management of native libraries for iOS and Android platforms. It handles plugin dependencies and provides easy updates for native libraries.

Library

NativeDialogs

NativeDialogs is a Godot module for using native dialogs within Godot games, offering a more integrated user experience. It bridges Godot with the platform's native dialog interfaces.

Game

Circle Jump

Circle Jump is a mobile arcade game developed with the Godot Engine. It offers an enjoyable and addicting experience, complemented by a tutorial that guides users through its creation.

Tool

Talo

Talo is a self-hostable game backend and Godot plugin offering tools and APIs for player management, leaderboards, stats, game saves, event tracking, and more. It simplifies data-driven decisions and enhances game development workflows.

Tool

Wwise

This repository provides an integration of Audiokinetic's Wwise audio middleware into Godot Engine 4.3. It supports Wwise version 2024.1 and offers a GDExtension-based Wwise wrapper library for multiple platforms.