Tags: beginner
Cheese Hunter
Cheese Hunter is a 3D game developed for the Godot Engine Jam in March 2016. The game showcases 3D capabilities in Godot 2 and offers a simple, engaging gameplay experience.
Haldric
Haldric is a work-in-progress reimplementation of the Battle for Wesnoth, built using the Godot Engine. This project represents an effort to modernize the classic strategy game with a new engine.
Godot experiments
A collection of 2D, 3D, and VR experiments in Godot, showcasing various game mechanics and visual effects. The repository includes projects targeting both Godot 3.x and 4.0, with a focus on practical examples and mini-tutorials.
Maaack's Game Template
Maaack's Game Template is a comprehensive Godot 4 template providing a ready-made main menu, options, pause menu, credits, scene loader, and example game scene. It supports both new and existing projects, offering a scalable foundation for game development.
Dialogic
Dialogic is a Godot Engine plugin designed to simplify the creation of dialogs, visual novels, and RPGs by managing characters and conversations. Version 2 requires Godot 4.2.2 or later, while version 1 supports Godot 3.x.
GdUnit4
GdUnit4 is an embedded unit testing framework for Godot Engine, supporting GdScript and C# with features like test discovery, fluent syntax, mocking, and continuous integration support. It allows developers to write and execute unit tests directly within the Godot editor.
Maaack's Scene Loader
Maaack's Scene Loader is a Godot 4.2 plugin that simplifies scene transitions by adding a loading screen with a progress bar and error handling. It supports asynchronous resource loading and easy integration into existing projects.
UI Design Tool
The UI Design Tool is a Godot 4 plugin that provides an intuitive UI design workflow directly in the editor. It allows importing and managing fonts, styling UI elements, and batch editing, enhancing the visual development process.
Thrive
Thrive is an open-source game project built with Godot Engine, focusing on the evolution of life. It's primarily written in C# and utilizes Godot's scene system for game development.
GodotOnReady
GodotOnReady is a C# source generator for Godot 3.x that provides `onready`-like functionality for C# scripts, eliminating the need for reflection. It offers attributes to load nodes/resources and execute methods during `_Ready`.
Planet Rider
Planet Rider is a 2D physics-based parkour game developed with Godot Engine. Players must guide a stranded delivery man through randomly generated alien landscapes on a hover bike, collecting fuel to reach the rescue zone.
Auto Tile Layer
AutoTileLayer is a Godot Engine addon for Godot 2.x that enables automatic 2D tiling using the RPG Maker's Autotile format. It simplifies tile-based game development by automating the tile selection process based on neighboring tiles.
Dialogue Manager
Dialogue Manager is a Godot 4.4+ addon for creating branching dialogues. It offers a script-like editor and runtime for easy integration into your game.
Godot GamePad
Godot GamePad is a two-part project that allows players to use their mobile devices as controllers for Godot games. It includes a Godot plugin for developers to integrate mobile controllers and a mobile app for players.
GdUnit3
GdUnit3 is a Godot editor plugin that provides a unit testing framework for GDScript and C# scripts, enabling test-driven development. Note: GdUnit3 is no longer maintained; consider using GdUnit4 for Godot 4 projects.
godot-wrapper
A BASH script to download and manage Godot engine versions on Ubuntu systems. Although archived, it provides version management and installation of git master, offering an easy way to switch between different Godot versions.
PlaneShooter
PlaneShooter is a 2D space shooter game developed in Godot 4, inspired by Sunny GameDev's Unity tutorials. It showcases classic shooter mechanics and a modular project structure, ideal for learning Godot 4 development.
replicate-file.sh
The `replicate-file.sh` script is a bash utility designed to update multiple copies of a file based on a single master file. This script helps maintain consistency across multiple file instances in a Godot project or other development environments.
Debanding Material Shader
This is a simple material shader for Godot 3.2.x that adds debanding noise to fix banding effects, specifically for the GLES2 renderer which lacks full-screen debanding support. It's designed to be easily integrated into existing projects by either using the provided ShaderMaterial or copy-pasting the debanding code.
No hope
No Hope is a 2D game developed for Ludum Dare 33 using Godot Engine. It was created in 48 hours and is available on itch.io.
GATT - Godot Autotile Texture Templater
GATT (Godot Autotile Texture Templater) is a Godot Engine plugin that simplifies the creation of texture templates for TileMap autotiling. It allows users to generate 2x2, 3x3 minimal, and 3x3 minimal 3/4 view tilesets with custom block sizes and colors.
Minimum Game
Minimum Game is a top-down 2D pixel art game template for Godot Engine. It features multiple rooms, a HUD, main and pause menus, a victory screen, autosaving, and sound effects, providing a starting point for 2D game development.
Input Helper
Input Helper is a Godot 4 plugin designed to simplify input management. It detects input devices, remaps controls, and allows for gamepad rumble effects, with specific versions available for both Godot 3.x and 4.x.
Orchestrator
Orchestrator is a visual scripting solution for Godot 4.2+ that allows developers to build complex game logic with an intuitive graph editor and hundreds of nodes. It simplifies game development and provides flexibility comparable to commercial game engines.
GNU Nano
GDScript syntax highlighting for the GNU Nano text editor. This project provides an rc file to enhance Nano with GDScript support, updated regularly.
SignalVisualizer
SignalVisualizer is a Godot 4 plugin that displays a scene's signals and connections in an easy-to-read graph and tree dock, aiding in debugging and understanding signal flow. It includes a signal debugger to log triggered signals during runtime.
Mountain of Hope
Mountain of Hope is an early-stage 2D game project created during the Theater Game Jam (PGA 2015). This Godot Engine project showcases the initial development of the game.
The Tower
The Tower is a first-person parkour demo showcasing the Voxelman module in Godot 3. It features simple levels and requires a Godot build with Voxelman to run, offering a glimpse into voxel-based game development.
Bombs
Bombs! is a simple 2D game created with the Godot Engine where the player must defuse bombs by touching them. It is open-source and licensed under GPL2, with assets under Creative Commons.
Emacs
This package provides GDScript language support for the Emacs editor, offering syntax highlighting, code folding, and auto-completion features. It enhances the GDScript development experience within Emacs.
Health, HitBoxes, HurtBoxes, and HitScans
This Godot plugin provides components for managing health, damage, and healing in 2D and 3D games. It includes Health, HitBox, HurtBox, and HitScan nodes for implementing robust combat and damage systems.
godot-launcher
Godot Launcher is a Python-based desktop application designed to streamline Godot Engine development environment management. It offers a centralized interface for managing projects, engine versions, extensions, and templates, enhancing workflow efficiency for Godot developers.
Captain Holetooth
Captain Holetooth is an exploratory 2D platformer developed with Godot 2, designed with younger players in mind. The game features a detailed world for players to explore.
Unknown Horizons
Unknown Horizons is a 2D real-time strategy simulation game being ported to Godot 4. The project seeks developers to contribute to the port and aims to recreate the original game's economy and city-building focus using Godot Engine.
Crystal Bit Godot Game Template
Crystal Bit Godot Game Template is a starter project providing a solid base for building Godot games. It handles common tasks like scene transitions, game pausing, and includes continuous integration support.
Tanks of Freedom
Tanks of Freedom is a classic turn-based strategy game developed with Godot Engine 2.1. It features isometric pixel art graphics and allows for both single-player campaign and hot-seat multiplayer.
Godot Minimal Theme
Godot Minimal Theme is a custom editor theme designed to refine the default Godot interface by correcting spacing and formatting issues while preserving the original look and feel. It offers enhanced customization through editor settings and supports multiple Godot versions.
Tanks of Freedom II
Tanks of Freedom II is an open-source, turn-based strategy game built with Godot Engine 4.2+. Featuring isometric voxel art, a built-in map editor, and support for up to four players, it offers both single-player campaigns and hot-seat multiplayer.
Voxel Game
A Godot project aiming to replicate Minecraft-like voxel terrain generation. The project focuses on performance by generating only the top surface of the terrain and uses Godot's DataTool for manipulation and UV mapping.
Takin Godot Template
Takin Godot Template is a Godot 4.4 template for game projects, fusing curated plugins, essential features, and best practices. It provides a solid foundation to kick-start new projects with GDScript.
Kraken-Rampage
Kraken-Rampage is a 2D game developed with the Godot Engine in 48 hours for Ludum Dare 33. Players control a kraken on a rampage, likely destroying things and causing mayhem.
Pixelorama
Pixelorama is a free and open-source pixel art editor built with Godot Engine. It offers a wide range of tools and features for creating pixel art, animations, and tilemaps.
First Person Starter
First Person Starter is an FPS template for Godot, providing starter content for new or existing projects. It includes a 3D character controller, smooth movement, camera rotation, and joypad support.
Questify
Questify is a graph-based quest editor and manager for Godot 4, providing a visual interface to create and manage quests using a node-based system. It includes features like condition handling, branching, serialization, and C# support.
OpenRPG
OpenRPG is a Godot 4 demo project showcasing the creation of a classical turn-based RPG, providing a learning resource with reusable code and a solid code structure. It uses Godot 4.3 and the Tiny Town asset pack by Kenney.
build-godot
Bash scripts for compiling and running Godot Engine on Linux, including dependency installation. Supports standard and Mono versions of Godot.
Starship Olympics
Starship Olympics is a fast-paced, local multiplayer party game developed with Godot Engine. Players control starships in top-down arena battles, competing in various challenges and competitions.
Platshoot
Platshoot is a 2D shooter game developed with Godot Engine, where players navigate levels, defeat enemies, and manage in-game currency. Currently being ported to Godot 3.2, it offers classic controls and various gameplay features.
Code Snapshot
Code Snapshot is a Godot Engine plugin for creating visually appealing snapshots of your code directly within the editor. It supports GDScript syntax highlighting and offers customization options for the frame.
QuestSystem
QuestSystem is a minimal and modular addon for Godot 4.4+ that simplifies the creation of custom quests with an easy-to-use API and resource-based quests. It supports CSV and POT localization and is fully typed for type safety.
Godot Demo Projects
A comprehensive collection of official Godot Engine demo projects, showcasing various features and capabilities of the engine across multiple versions. These demos serve as practical examples for developers to learn and explore Godot's functionalities.
ROTA
ROTA is a gravity-bending puzzle platformer game developed with Godot Engine 3.6. It's available for Linux, Windows, Mac, Web, and Android, offering a unique gameplay experience.
TuxBuilder
TuxBuilder is a Godot 3-based reimplementation of the classic jump'n'run game SuperTux. It utilizes and modifies some of SuperTux's original assets.
LibreAim
LibreAim is a free and open-source FPS aim trainer developed with Godot 4.4. It focuses on customization and lightweight performance, aiming to provide a training tool that runs smoothly even on low-end machines.
Memory Game
A simple memory game (finding pairs of cards) created using Godot Engine 3. A version for Godot Engine 4 is also available.
Kaleidoscope
An interactive shader demo in Godot, based on a tutorial by Kichimisu. It allows users to manipulate shader parameters using arrow keys and is playable in the browser via Itch.io.
Flappy Race
Flappy Race is a free and open-source 2D multiplayer game made with Godot 3, inspired by Flappy Bird and Mario Kart. It supports desktop and HTML5 platforms and includes features like items, bots, and online multiplayer.
SmartShape2D
SmartShape2D is a Godot plugin for creating textured 2D polygons, ideal for terrain and level design. It supports both Godot 4 and Godot 3, allowing for easy creation and manipulation of 2D shapes with tilemap-like textures.
Blipshift
Blipshift is a simple top-down 2D game using the Godot Engine, originally created by Michael Groufsky and ported to Godot 3.1. All code and assets are public domain, allowing for free use and modification.
base16-godot
base16-godot provides base16 themes for the Godot script editor. It includes pre-generated themes and installation instructions for Godot 2.1 and 3.0.
Escoria
Escoria is a Libre framework for creating point-and-click adventure games within the Godot Engine. It provides a demo game showcasing its features and serves as a testing ground for future development.
AutoColliders
AutoColliders is a Godot Engine plugin for automatic collider generation, initially focusing on 2D CollisionPolygon2D nodes and with plans to expand to 3D meshes. It simplifies the process of creating collision shapes for sprites directly within the editor.
Circle Jump
Circle Jump is a mobile arcade game developed with the Godot Engine. It offers an enjoyable and addicting experience, complemented by a tutorial that guides users through its creation.
godot-simple-state
Godot Simple State is a clean and easy-to-use Finite State Machine (FSM) plugin for Godot 3.x. It simplifies state management by using nodes and provides functionalities like state transitions, signal handling, and dependency injection.
Rapid Rescue
Rapid Rescue is a local multiplayer strategy game for Godot, inspired by Labyrinth. Players manipulate river tiles to guide stranded characters to safety, competing to rescue five characters first.
Three Hungry Mice
"Three Hungry Mice" is a small breakout game developed with the Godot Engine for the Godot Engine Jam in March 2016. Control two mice and tilt the trampoline to keep the ball in play.
Godot First Person Camera
A simple first-person camera implementation in Godot, designed for educational purposes. Demonstrates basic FPS controls, camera rotation, and player animation using GDScript.
Arrow
Arrow is a free, open-source, and feature-rich tool for game narrative design, text-adventure development, and the creation of interactive nonlinear storytelling documents. It offers visual development, an advanced node system, and one-click playable HTML exports.
Godot FPS Template
A free and open-source first-person shooter (FPS) template for Godot Engine, featuring customizable player movement, settings, UI, and keybinding. Includes basic interactive elements and commented code for easy learning.
Geany
This project provides GDScript syntax highlighting support for the Geany text editor/IDE, enabling a better coding experience when working with Godot Engine projects. It includes installation instructions for setting up Geany to recognize and highlight GDScript code.
DynaDungeons
DynaDungeons is a Bomberman-inspired game developed with the Godot Engine. It features local multiplayer and utilizes assets from OpenGameArt under a Creative Commons license, serving as a learning project.
strip-to-frames.pl
This Perl script automates the process of splitting a grid-based spritesheet into individual frame files, simplifying animation workflows in Godot. It streamlines sprite extraction for game developers.
codetranslator
Codetranslator is a tool designed to convert GDScript code to C# for the dual-language system in Godot. This project is still in the experimental phase and may contain bugs.
Scene Manager
The Godot Scene Manager plugin simplifies scene transitions and node referencing. It offers customizable transitions with minimal code, enhancing project organization and workflow efficiency.
A Dark Forest
A Dark Forest is a minimalistic, incremental idle game built with Godot, inspired by 'A Dark Room'. It started as a personal learning project and evolved into a community effort with multiple contributors.
Minehunter
Minehunter is a Minesweeper clone created with the Godot Engine. It replicates the classic gameplay with tile opening, flagging, and recursive opening mechanics.
Cyclops Level Builder
Cyclops Level Builder is a Godot Engine plugin that allows for rapid environment creation directly in the viewport. It supports block creation, material editing, and comes with built-in collision.
Ball2Box
Ball2Box is an open-source, ad-free 3D puzzle game developed with Godot Engine 3.x, where players swipe to toss a ball into a box across over 100 levels. The game supports multiple platforms including iOS, Android, and HTML5.
Multiplayer First Person Shooter
A Godot 3.2-based multiplayer first-person shooter template. This project provides a foundation for creating networked FPS games in Godot.
Catppuccin Theme
Catppuccin theme for Godot offers a soothing pastel color palette in four flavors: Latte, Frappé, Macchiato, and Mocha. It provides both text editor and interface themes for Godot 4, with Godot 3 support available on a separate branch.
Poder Solar
Poder Solar is a resource management game developed by Antimundo for the Spain Game Dev Jam 2023 using Godot 4.3. The game involves supplying a city with electricity while managing pollution levels.
Syntax themes by Geequlim
A collection of syntax themes for the Godot Engine, including Chester, Google Code Light, and Monokai. This resource allows developers to customize the look and feel of their Godot editor's code.
DotnetQuestSystem
DotnetQuestSystem is a simple and powerful Godot add-on written in C# for creating quest systems. It offers an easy-to-use API and detailed documentation for quick integration of quest mechanics.
Yume Visual Novel Editor
Yume Visual Novel Editor is a Godot Engine addon that provides an integrated editor for creating visual novel games. Compatible with Godot 3.1 and experimental versions for Godot 3.2, it's currently in early development.
ThemeGen
ThemeGen is a Godot Engine tool that simplifies theme creation using GDScript. It enables efficient style reuse, recombination, and color sharing across UI components, enhancing theme management and customization.
Falling Square
Falling Square is a simple 2D mobile game made with Godot where the player must touch squares before they explode. The game is available on both the Play Store and App Store under the MIT license.
OpenLiberty
OpenLiberty is an open-source project aiming to reimplement Grand Theft Auto III in the Godot Engine. It focuses on loading game maps, collision data, models, and textures at runtime, converting them from GTA3 formats to Godot formats.
Ninja-Training
Ninja-Training is a small 2D running game developed as a one-hour challenge using Godot. It's a playable, albeit simple, game created under the GPLv3+ license.
Quest Manager
A minimalistic quest manager for Godot Engine, designed for easy quest tree creation and runtime debugging. It features customizable GUI nodes and a quest viewer for tracking progress.
Maaack's Menus Template
Maaack's Menus Template is a comprehensive Godot 4 template providing a ready-to-use menu system, including main menu, options, credits, and scene loading. It supports multiple resolutions and input methods, suitable for game jams and commercial projects.
Dialogue Engine
A minimalistic dialogue engine for Godot 4.2.1+ that allows creating dialogue trees with multiple choices and conditions. It offers easy customization and automated dialogue graphing for debugging.
GUT
GUT (Godot Unit Test) is a unit testing framework for the Godot Engine, allowing you to write tests for your GDScript code in GDScript. It supports Godot 3 and 4 and provides a simple way to install and use a plethora of asserts and utility methods.
SimpleGodotCRTShader
SimpleGodotCRTShader is a Godot shader that simulates CRT displays, providing a retro look with distortion, color bleeding, and scanlines. It supports Godot 4.x, 3.x, and 2.x with customizable parameters for each effect.
Breakable
Breakable is a breakout-like game made with the Godot Engine, created to learn Godot and test various features. It supports Godot 3.4.x and also has a Godot 2.x version available.
Dolphin Island 2
Dolphin Island 2 is a 2D platformer game developed for the A Game By It's Cover 2015 Game Jam using Godot Engine. The game features classic platforming mechanics within a colorful island setting.