Inventory Manager

A minimalistic inventory manager for Godot Engine, allowing easy addition and removal of items with variable stack sizes and count limits. Includes customizable GUI nodes and an inventory viewer within the debugger panel.

https://github.com/Rubonnek/inventory-manager

Streamline Your Game's Inventory Management with Godot Inventory Manager

This Inventory Manager plugin for Godot 4.2.1+ offers a straightforward solution for implementing inventory systems in your games. It provides the core functionality to manage items, stack sizes, and stack limits, simplifying a critical aspect of many game genres.

Key Features

  • Easy Item Management: Effortlessly add and remove items with customizable stack sizes and stack count limits.
  • Customizable GUI: Design your own inventory interface using your preferred GUI nodes. The plugin offers the flexibility to integrate seamlessly with your existing UI.
  • Built-in Inventory Viewer: Debug your inventory system with the included runtime inventory viewer in the debugger panel. This tool facilitates testing and troubleshooting during development.

Getting Started

To begin using the Inventory Manager, clone or download the repository. The plugin is easy to install, simply copy the contents of the addons folder into your project's addons directory. Then, enable the Inventory Manager Viewer plugin within the Project Settings to activate its features.

This plugin is ideal for developers seeking a simple, customizable, and efficient inventory management solution for their Godot projects.

Resource Details

tool

Rubonnek



4.2.1+