Godot Ui Resources
Design intuitive and appealing User Interfaces (UI) for your Godot games and applications. Godot offers a powerful UI system with flexible layout containers and customizable controls to ensure an optimal user experience across all platforms.
Godot syntax themes
A collection of syntax themes for the Godot engine's built-in script editor. This repository offers a variety of themes compatible with Godot 4.x, allowing users to customize their coding environment.
Syntax themes by Geequlim
A collection of syntax themes for the Godot Engine, including Chester, Google Code Light, and Monokai. This resource allows developers to customize the look and feel of their Godot editor's code.
base16-godot
base16-godot provides base16 themes for the Godot script editor. It includes pre-generated themes and installation instructions for Godot 2.1 and 3.0.
Catppuccin Theme
Catppuccin theme for Godot offers a soothing pastel color palette in four flavors: Latte, Frappé, Macchiato, and Mocha. It provides both text editor and interface themes for Godot 4, with Godot 3 support available on a separate branch.
Godot Minimal Theme
Godot Minimal Theme is a custom editor theme designed to refine the default Godot interface by correcting spacing and formatting issues while preserving the original look and feel. It offers enhanced customization through editor settings and supports multiple Godot versions.
Dialogue Engine
A minimalistic dialogue engine for Godot 4.2.1+ that allows creating dialogue trees with multiple choices and conditions. It offers easy customization and automated dialogue graphing for debugging.
Dialogue Manager
Dialogue Manager is a Godot 4.4+ addon for creating branching dialogues. It offers a script-like editor and runtime for easy integration into your game.
Godot experiments
A collection of 2D, 3D, and VR experiments in Godot, showcasing various game mechanics and visual effects. The repository includes projects targeting both Godot 3.x and 4.0, with a focus on practical examples and mini-tutorials.
Godot-GameTemplate
Godot Game Template is a starting point and reference project designed for creating games with the Godot Engine, particularly suited for top-down shooter games. It offers a recommended project structure and includes a library of general-purpose scripts.
Crystal Bit Godot Game Template
Crystal Bit Godot Game Template is a starter project providing a solid base for building Godot games. It handles common tasks like scene transitions, game pausing, and includes continuous integration support.
Takin Godot Template
Takin Godot Template is a Godot 4.4 template for game projects, fusing curated plugins, essential features, and best practices. It provides a solid foundation to kick-start new projects with GDScript.
vpuppr
Vpuppr is a cross-platform VTuber application developed with Godot, supporting multiple tracking backends. It is currently being rewritten for Godot 4, with the Godot 3 version available on the godot-3 branch.
Godello
Godello is a Trello-inspired Kanban board application built with the Godot Engine, showcasing Godot's capabilities for creating complex, real-time collaborative desktop applications. It features both online and offline data storage options and demonstrates advanced GUI and data architecture.
SimulaVR
SimulaVR is a VR window manager for Linux built on the Godot Engine, allowing users to run 2D Linux applications within current-generation VR headsets. It focuses on providing a comfortable and clear VR desktop experience with features like low-pass filtering for improved text quality.
Arrow
Arrow is a free, open-source, and feature-rich tool for game narrative design, text-adventure development, and the creation of interactive nonlinear storytelling documents. It offers visual development, an advanced node system, and one-click playable HTML exports.
Pixelorama
Pixelorama is a free and open-source pixel art editor built with Godot Engine. It offers a wide range of tools and features for creating pixel art, animations, and tilemaps.
NativeDialogs
NativeDialogs is a Godot module for using native dialogs within Godot games, offering a more integrated user experience. It bridges Godot with the platform's native dialog interfaces.
Speech to Text
This Godot module captures user microphone input and converts it to text. It supports multiple platforms and integrates the Sphinxbase and Pocketsphinx libraries for speech recognition.
godot-apple-id
This Godot module enables 'Sign in with Apple' functionality for iOS projects. It supports user authentication and credential management within Godot games and applications.
Flash Module
This module enables the use of Adobe Animate (Flash) animations within the Godot Engine. It provides a FlashPlayer node to render Flash documents, offering a streamlined workflow for integrating Flash-based content into Godot projects.
Texture Packer
Texture Packer is a Godot Engine module for creating texture atlases at runtime. It supports texture merging, layering, and packing with features like custom filters, background colors, and margins, enhancing runtime texture management.
Keyring
Godot Keyring is a Godot addon for interacting with the operating system's keyring, enabling secure storage and retrieval of credentials. It's a wrapper around the 'keychain' library, providing cross-platform support for managing passwords and sensitive data.
Godot Radial Menu
This is a Radial Menu addon for Godot Engine, created with shader code for performance. It supports snapping, custom center node, and various visual customizations.
gterm
Gterm is a terminal emulator control for the Godot Engine, designed for projects needing terminal-like interfaces. It's suitable for roguelikes, hacking games, programming-themed games, or debug consoles.