Grass Plugin

This Godot Engine plugin efficiently handles large amounts of grass, foliage, and vegetation within game environments. Designed for use with static meshes, it offers good performance even in extensive scenes.

https://github.com/marcosbitetti/grass_plugin_4_godot

Preview Images

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Grass Plugin for Godot: Efficient Vegetation Management

This plugin provides a solution for managing and rendering large amounts of grass, foliage, and other vegetation within the Godot Game Engine. It's designed to handle extensive scenes while maintaining good performance.

Key Features

  • Efficient Handling: Manages vast amounts of vegetation, suitable for large environments.
  • Static Mesh Support: Works with any mesh attached to a static body.
  • In-Scene Scripting: Saves content as a script within the scene, allowing for easy editing.
  • Performance Optimized: Tested in environments with 100x100 unit meshes to ensure good performance.

Installation and Usage

Refer to the provided YouTube tutorial for detailed installation and usage instructions (remember to activate subtitles). The plugin simplifies the process of adding realistic and dense vegetation to your Godot projects.

Resource Details

tool

marcosbitetti



4