NI mate Motion Capture

NI mate Motion Capture is a Godot Engine plugin that allows users to animate skeletons using a Microsoft Kinect sensor. It requires Delicode NI mate and is compatible with Godot 3.x.

https://github.com/hoontee/godot-ni-mate-motion-capture

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NI mate Motion Capture for Godot Engine

NI mate Motion Capture is a discontinued plugin designed for Godot 3.x that facilitates skeleton animation using a Microsoft Kinect sensor. It requires the Delicode NI mate software to function correctly. This plugin allows users to control and animate 3D characters within the Godot Engine by capturing motion data from a Kinect sensor.

Key Features

  • Motion Capture Integration: Enables real-time motion capture using the Kinect sensor.
  • Skeleton Animation: Drives the animation of 3D skeletons within Godot based on captured motion data.
  • Delicode NI mate Dependency: Requires the Delicode NI mate software for sensor data processing.

Important Considerations

This tool is discontinued, and users are advised to use third-party motion capture tools for newer Godot versions. Ensure proper rig compatibility by aligning bone axes in your 3D modeling software, such as Blender, before importing into Godot.

Resource Details

tool

hoontee



3.x