Pixelorama

Pixelorama is a free and open-source pixel art editor built with Godot Engine. It offers a wide range of tools and features for creating pixel art, animations, and tilemaps.

https://github.com/Orama-Interactive/Pixelorama

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Pixelorama: Your Open-Source Pixel Art Multitool

Pixelorama is a versatile and accessible open-source pixel art editor designed to empower artists in creating sprites, tiles, and animations. Built with the Godot Engine, it provides a comprehensive suite of tools and features for both beginners and experienced pixel artists.

Key Features for Pixel Art Creation

Pixelorama offers features such as customizable tool mapping, advanced animation support with onion skinning and frame tagging, and specialized algorithms for pixel art scaling and rotation. Its tilemap layers enable the creation of rectangular, isometric, or hexagonal tiles for game development. The powerful layer system supports clipping masks and non-destructive visual effects like outlines and drop shadows.

Advanced Capabilities and Customization

Beyond basic pixel art creation, Pixelorama includes features like palette management, visual effects, advanced canvas options with guides and grids, and automatic backups. The user interface is highly customizable, allowing users to tailor the workspace for maximum efficiency. It supports importing and exporting various formats, including PNG, animated PNG, spritesheets, GIFs, and videos. The software also provides command-line automation for bulk exporting and project metadata attachment for enhanced integration with game development workflows.

Open-Source and Community-Driven

As a fully open-source project under the MIT license, Pixelorama guarantees free updates and is supported by a vibrant community. Extension support allows users to add community-made tools, such as those that convert 2D pixels into 3D voxels. Multi-language support makes it accessible to a global audience.

Resource Details

tool

Orama Interactive



4.4