Godot Package Manager

Godot Package Manager is a plugin for the Godot Engine that simplifies package management using a pure JSON configuration. It allows users to easily update and purge packages within their Godot projects.

https://github.com/you-win/godot-package-manager

Godot Package Manager: Streamlining Asset Management

The Godot Package Manager (GPM) is a plugin designed to bring streamlined package management capabilities to the Godot Engine. This tool simplifies the process of adding, updating, and removing assets within Godot projects, enhancing workflow efficiency.

Key Features

  • JSON Configuration: GPM relies on pure JSON for package configurations, offering a straightforward and human-readable format.
  • Easy Installation: The plugin can be installed by cloning the repository or downloading the latest release and placing it in the project's addons directory.
  • In-Editor Integration: Once enabled, GPM adds a convenient menu to the Godot editor's bottom panel, providing quick access to update and purge functionalities.

Usage

To use the Godot Package Manager, simply clone the repository, place the addons/godot-package-manager folder into your project's addons directory, and enable the plugin within Godot. A new menu will appear in the editor's bottom panel, containing update and purge buttons for managing your packages. This tool is designed to simplify dependency management within Godot projects, making it easier to incorporate and maintain external assets.

Resource Details

tool

you-win