Godot Package Manager
Godot Package Manager is a plugin for the Godot Engine that simplifies package management using a pure JSON configuration. It allows users to easily update and purge packages within their Godot projects.
https://github.com/you-win/godot-package-managerGodot Package Manager: Streamlining Asset Management
The Godot Package Manager (GPM) is a plugin designed to bring streamlined package management capabilities to the Godot Engine. This tool simplifies the process of adding, updating, and removing assets within Godot projects, enhancing workflow efficiency.
Key Features
- JSON Configuration: GPM relies on pure JSON for package configurations, offering a straightforward and human-readable format.
- Easy Installation: The plugin can be installed by cloning the repository or downloading the latest release and placing it in the project's addons directory.
- In-Editor Integration: Once enabled, GPM adds a convenient menu to the Godot editor's bottom panel, providing quick access to update and purge functionalities.
Usage
To use the Godot Package Manager, simply clone the repository, place the addons/godot-package-manager
folder into your project's addons
directory, and enable the plugin within Godot. A new menu will appear in the editor's bottom panel, containing update and purge buttons for managing your packages. This tool is designed to simplify dependency management within Godot projects, making it easier to incorporate and maintain external assets.