Tags: shader

Demo

2D Day/Night Cycle

This Godot 3 project provides a 2D day/night cycle using CanvasModulate and Light2D for a moon light effect. It includes examples for cycles with and without moon light, and features a debug overlay for testing.

Tool

CRT Shader

This is a Godot 3 shader that simulates a CRT display, providing a retro look to your 2D games. It includes various adjustable parameters like curvature, vignette, scan lines, and chromatic aberration.

Library

Godot Shaders

Godot Shaders is a free and open-source shader library by GDQuest, offering a wide range of 2D, 3D, and screen shaders with demo scenes. It's currently being ported to Godot 4, with a stable version available for Godot 3.

Demo

Kaleidoscope

An interactive shader demo in Godot, based on a tutorial by Kichimisu. It allows users to manipulate shader parameters using arrow keys and is playable in the browser via Itch.io.

Demo

Godot experiments

A collection of 2D, 3D, and VR experiments in Godot, showcasing various game mechanics and visual effects. The repository includes projects targeting both Godot 3.x and 4.0, with a focus on practical examples and mini-tutorials.

Tool

Godot-Trail-System

Godot Trail System is an advanced trail/ribbon plugin for the Godot Engine, supporting both 2D and 3D functionalities. It offers features like variable width, color gradients, texture tiling, and customizable smoothing algorithms, making it suitable for creating effects like vehicle skid marks or Tron-like trails.

Demo

Realistic Water Shader

This is a demo of a realistic water shader for Godot Engine. It showcases realistic 3D water with features like foam and caustics, implemented in Godot 3.4.2.

Godot-3 3D Shader Demo Example Godot 3.4.2
Tool

Cartographer

Cartographer is a GPU-powered terrain editor for Godot 3, enabling the creation of detailed and customizable 3D terrains. It supports features like GPU Clipmap LOD, layered terrain materials, heightmap sculpting, and a custom TextureArray importer for optimized performance.

Library

WaterSplash 2D node

A 2D water splash node for the Godot game engine. This module, created for the game LittleShadows, allows developers to easily add water splash effects to their 2D games.

Tool

VPainter

VPainter is a vertex painting addon for the Godot game engine, allowing users to paint directly on meshes within the 3D editor. It provides tools for brush painting, color picking, blurring, and filling, with support for pressure-sensitive pen tablets and various blending modes.

Tool

SimpleGodotCRTShader

SimpleGodotCRTShader is a Godot shader that simulates CRT displays, providing a retro look with distortion, color bleeding, and scanlines. It supports Godot 4.x, 3.x, and 2.x with customizable parameters for each effect.

Godot-4 Godot-3 Shader Beginner Asset Godot 4.x, 3.x, 2.x
Library

AntialiasedLine2D

The AntialiasedLine2D add-on for Godot 4.x provides higher-quality antialiased Line2D and Polygon2D drawing compared to Godot's default implementation. It features helper nodes for drawing circles and regular polygons easily, supporting various platforms and renderers.

Tool

Waterways

Waterways is a Godot Engine add-on for generating realistic river meshes with dynamic flow and foam effects. It utilizes Bézier curves for shaping and allows for custom shader integration, making it ideal for creating visually stunning water features.

Library

godot-anl

godot-anl is a Godot Engine wrapper for the Accidental Noise Library, enabling noise generation with visual nodes, GDScript, and C#. It supports height, normal, and bump map generation and custom modular noise creation.

Tool

Shell Fur

Shell Fur is a Godot Engine add-on that introduces a fur node, enabling realistic fur rendering on 3D models. It supports customization through shaders, physics, and blendshape styling, suitable for hero props and characters.

Tool

Volumetrics

This Godot plugin enables well-lit volumetric fog using voxel-based techniques, ideal for creating atmospheric effects. It includes a 3D texture creator and a demo scene for showcasing its capabilities.

Tool

Debanding Material Shader

This is a simple material shader for Godot 3.2.x that adds debanding noise to fix banding effects, specifically for the GLES2 renderer which lacks full-screen debanding support. It's designed to be easily integrated into existing projects by either using the provided ShaderMaterial or copy-pasting the debanding code.

Demo

Godot Game Of Life

A GPU-based implementation of Conway's Game of Life in Godot, leveraging shaders for cellular automata calculations. GDScript is used for user input, with a focus on efficient rendering techniques.

Tool

Material Maker

Material Maker is a Godot Engine-based tool for creating textures procedurally and painting 3D models. It utilizes a node-based interface for defining textures and brushes, similar to Substance Designer.

Tool

Godot Radial Menu

This is a Radial Menu addon for Godot Engine, created with shader code for performance. It supports snapping, custom center node, and various visual customizations.