Maaack's Scene Loader
Maaack's Scene Loader is a Godot 4.2 plugin that simplifies scene transitions by adding a loading screen with a progress bar and error handling. It supports asynchronous resource loading and easy integration into existing projects.
https://github.com/Maaack/Godot-Scene-LoaderPreview Images




Maaack's Scene Loader: Enhance Scene Transitions in Godot
Maaack's Scene Loader is a Godot Engine plugin designed to streamline scene loading processes. Built for Godot 4.2, it introduces a user-friendly loading screen with a progress bar, providing visual feedback during scene transitions. This plugin excels at asynchronous resource loading, ensuring a smoother user experience.
Key Features
- Asynchronous Resource Loading: Loads scenes in the background, preventing the main thread from blocking.
- Loading Screen with Progress Bar: Offers a customizable loading screen (LoadingScreen.tscn) to keep users engaged.
- Error Handling: Implements robust error handling to gracefully manage loading issues.
Installation
The plugin can be installed via the Godot Asset Library or manually from GitHub. After installation, enable it in the Project Settings under the Plugins tab. Using SceneLoader.load_scene(_path_to_scene_)
allows you to change scenes with the loading screen. For additional features, consider trying Maaack's Game Template.