Importality
Importality is a Godot Engine add-on that simplifies importing graphics and animations from various formats like Aseprite, Krita, Pencil2D, Piskel, and Pixelorama. It streamlines the integration of external graphics into Godot projects.
https://github.com/nklbdev/godot-4-importalityPreview Images


Importality: Streamlining Graphics Import in Godot
Importality is a versatile Godot Engine plugin designed to simplify the process of importing graphics and animations from various popular formats. Supporting programs like Aseprite, Krita, Pencil2D, Piskel, and Pixelorama, Importality streamlines the integration of external graphics into your Godot projects.
Key Features
- Wide Format Support: Importality supports a range of popular graphics applications, enabling you to bring your creations from different tools into Godot.
- Versatile Import Options: Import files as sprite atlases, SpriteFrames resources for AnimatedSprite2D/3D, or ready-to-use PackedScenes with pre-configured nodes.
- Animation Strategies: Offers multiple node animation strategies using AnimationPlayer for enhanced control.
- Artifact Reduction: Implements methods to minimize artifacts on sprite edges, improving visual quality.
- Customizable Layouts: Provides grid-based and packaged layout options for sprite sheets.
Installation and Usage
Installation is straightforward via the Godot Asset Library or manual download. The plugin requires configuring temporary file directories and editor launch commands within Godot's Editor Settings. Detailed wiki articles provide guidance on setting up the integration for each supported graphics application.
Future Enhancements
Upcoming updates include layer name filters, enhanced border definitions, normal map layer specification, and potentially more flexible resource types.