Tags: open-source

Game

Broken Seals

Broken Seals is a 3D third-person RPG developed with a custom version of the Godot Engine, focusing on complex gameplay reminiscent of old-school MMOs. It features both multiplayer and single-player capabilities and aims to run on multiple platforms, with a PC-first design.

Tool

GdUnit3

GdUnit3 is a Godot editor plugin that provides a unit testing framework for GDScript and C# scripts, enabling test-driven development. Note: GdUnit3 is no longer maintained; consider using GdUnit4 for Godot 4 projects.

Library

GodotRx

GodotRx is a set of reactive extensions for Godot C# (Mono), providing observables for signals, lifecycle events, input events, and frame events. It also includes awaitable tasks, time scale-based schedulers, and reactive properties to enhance reactive programming in Godot.

Library

Godot-Slicer

Godot-Slicer is a module for the Godot Engine, porting Ezy-Slicer to allow dynamic slicing of convex meshes. Built in C++, it provides a Slicer node to trigger slices of Mesh geometry using a plane.

Tool

Godot XR Tools

Godot XR Tools provides a collection of support files and scenes to facilitate AR and VR development within the Godot Engine. It offers components and tools to streamline the creation of XR experiences, supporting multiple Godot versions.

Godot-4 Godot-3 3D VR AR Open Source Plugin Asset Demo Godot 4.2, 4.3, 4.1, 4.0, 3.5
Demo

The Tower

The Tower is a first-person parkour demo showcasing the Voxelman module in Godot 3. It features simple levels and requires a Godot build with Voxelman to run, offering a glimpse into voxel-based game development.

Demo

OpenRPG

OpenRPG is a Godot 4 demo project showcasing the creation of a classical turn-based RPG, providing a learning resource with reusable code and a solid code structure. It uses Godot 4.3 and the Tiny Town asset pack by Kenney.

Tool

obs-websocket-gd

The obs-websocket-gd is a Godot addon that allows interaction with Open Broadcaster Software (OBS) via obs-websocket protocol. It facilitates controlling OBS directly from within Godot, enabling features like scene switching and recording control.

Tool

GitHub integration

GitHub Integration is a Godot Engine plugin that allows users to manage their GitHub repositories, gists, and collaboration invitations directly within the Godot editor. It supports basic Git functionalities like push, pull, create, and delete repositories, aiming to streamline the development workflow.

Tool

NativeLib

NativeLib is a plugin management system for Godot Engine, designed to simplify the integration and management of native libraries for iOS and Android platforms. It handles plugin dependencies and provides easy updates for native libraries.

Tool

Godot-Trail-System

Godot Trail System is an advanced trail/ribbon plugin for the Godot Engine, supporting both 2D and 3D functionalities. It offers features like variable width, color gradients, texture tiling, and customizable smoothing algorithms, making it suitable for creating effects like vehicle skid marks or Tron-like trails.

Game

Platshoot

Platshoot is a 2D shooter game developed with Godot Engine, where players navigate levels, defeat enemies, and manage in-game currency. Currently being ported to Godot 3.2, it offers classic controls and various gameplay features.

Demo

Godot XR Template

Godot XR Template is a starter project for developing VR games in Godot Engine. It provides preconfigured exports for Android-based headsets with OpenXR support, example scenes, and integration with Godot XR Tools.

Godot-4 VR Template Open Source Mobile Godot 4.2, 4.1, 3.5
Library

Fast Fourier Transform (FFT)

This Godot Engine plugin provides a Fast Fourier Transform (FFT) implementation in GDScript. It allows for forward and reverse transformations between data-space and Fourier-space, as well as utility functions for complex number manipulation.

Tool

Qodot

Qodot is a Godot Engine plugin that enables the import of Quake .map files for level design, supporting features like brush geometry, textures, collision volumes, and gameplay entities. It integrates with TrenchBroom for an intuitive level editing workflow.

Tool

Anima

Anima is a Godot Engine add-on that simplifies UI animation creation with a concise syntax, offering built-in animations and easing options. It allows developers to create complex animation sequences with less code compared to using Godot's built-in Tween node.

Demo

Godot FPS Template

A free and open-source first-person shooter (FPS) template for Godot Engine, featuring customizable player movement, settings, UI, and keybinding. Includes basic interactive elements and commented code for easy learning.

Library

Easing Script

This is a GDScript port of Robert Penner's easing equations for Godot Engine. It provides a variety of easing functions to create smooth animations and transitions in your games.

Game

DynaDungeons

DynaDungeons is a Bomberman-inspired game developed with the Godot Engine. It features local multiplayer and utilizes assets from OpenGameArt under a Creative Commons license, serving as a learning project.

Tool

godot-gdscript-toolkit

GDScript Toolkit provides command-line tools for GDScript development, including a parser, linter, formatter, and code metrics calculator. It integrates with Godot 3 and 4, offering static analysis, code formatting, and complexity analysis.

Demo

Godello

Godello is a Trello-inspired Kanban board application built with the Godot Engine, showcasing Godot's capabilities for creating complex, real-time collaborative desktop applications. It features both online and offline data storage options and demonstrates advanced GUI and data architecture.

Tool

SimulaVR

SimulaVR is a VR window manager for Linux built on the Godot Engine, allowing users to run 2D Linux applications within current-generation VR headsets. It focuses on providing a comfortable and clear VR desktop experience with features like low-pass filtering for improved text quality.

Tool

Godot syntax themes

A collection of syntax themes for the Godot engine's built-in script editor. This repository offers a variety of themes compatible with Godot 4.x, allowing users to customize their coding environment.

Library

Keyring

Godot Keyring is a Godot addon for interacting with the operating system's keyring, enabling secure storage and retrieval of credentials. It's a wrapper around the 'keychain' library, providing cross-platform support for managing passwords and sensitive data.

Library

Open Adaptive Music Library

The oamlGodotModule is a Godot Engine module for the Open Adaptive Music Library (oaml). It allows developers to integrate adaptive music into their Godot projects.

Tool

Talo

Talo is a self-hostable game backend and Godot plugin offering tools and APIs for player management, leaderboards, stats, game saves, event tracking, and more. It simplifies data-driven decisions and enhances game development workflows.

Library

godot-apple-id

This Godot module enables 'Sign in with Apple' functionality for iOS projects. It supports user authentication and credential management within Godot games and applications.

Game

Reia

Reia is an open-source, action-adventure RPG built with Godot Engine, offering both online MMO and offline single-player experiences. Players can explore procedurally generated worlds, manage their own economies, and restore Reia's world through story-driven gameplay.

Tool

Vim

This plugin integrates Godot Engine with Vim and Neovim, providing GDScript and GSL syntax highlighting, code completion, and run commands directly within the editor. It enhances the coding experience by leveraging Vim's capabilities for Godot game development.

Library

Godot Shaders

Godot Shaders is a free and open-source shader library by GDQuest, offering a wide range of 2D, 3D, and screen shaders with demo scenes. It's currently being ported to Godot 4, with a stable version available for Godot 3.

Demo

Open Source A-RPG Demo

This is a full open-source A-RPG demo created with Godot, showcasing good programming practices for a growing game project. It features multiple interlocking systems, core gameplay, a boss encounter, inventory, shop systems, and a user interface with nested menus.

Demo

Godot-GameTemplate

Godot Game Template is a starting point and reference project designed for creating games with the Godot Engine, particularly suited for top-down shooter games. It offers a recommended project structure and includes a library of general-purpose scripts.

Library

HCoroutines

HCoroutines is a C# library for Godot that introduces hierarchical coroutines, simplifying game logic by handling Godot-specific features like signals, tweens, and pausing. It supports async programming and offers an easy-to-use interface for increased readability and reduced boilerplate.

Library

godot-anl

godot-anl is a Godot Engine wrapper for the Accidental Noise Library, enabling noise generation with visual nodes, GDScript, and C#. It supports height, normal, and bump map generation and custom modular noise creation.

Tool

gd2cs.py

gd2cs.py is a Python script with a graphical UI plugin for the Godot Editor that automates the conversion of GDScript code to C#. While not perfect, it significantly reduces the manual effort required for code conversion.

Library

NativeDialogs

NativeDialogs is a Godot module for using native dialogs within Godot games, offering a more integrated user experience. It bridges Godot with the platform's native dialog interfaces.

Library

Dijkstra map for Godot

This GDNative plugin provides a Dijkstra Map pathfinding node for Godot, offering versatility for pre-computing paths in games like tower defense, RTS, and roguelikes. It is written in Rust and supports C# integration, providing a performance boost over GDScript.

Tool

Godot Polygon 2D Fracture

This tool provides simple scripts for fracturing and cutting 2D polygons in Godot. It supports Delaunay and cut-line fracturing methods, polygon restoring, and includes helper functions for polygon manipulation.

Tool

Wwise

This repository provides an integration of Audiokinetic's Wwise audio middleware into Godot Engine 4.3. It supports Wwise version 2024.1 and offers a GDExtension-based Wwise wrapper library for multiple platforms.

Library

Godot Google Play Games Services

This plugin enables integration of Google Play Games Services into Godot 3.5+ Android games. It supports achievements, leaderboards, events, players, sign-in, and snapshots, providing a comprehensive interface to Google's gaming ecosystem.

Tool

vpuppr

Vpuppr is a cross-platform VTuber application developed with Godot, supporting multiple tracking backends. It is currently being rewritten for Godot 4, with the Godot 3 version available on the godot-3 branch.

Tool

LibreAim

LibreAim is a free and open-source FPS aim trainer developed with Godot 4.4. It focuses on customization and lightweight performance, aiming to provide a training tool that runs smoothly even on low-end machines.

Library

godot-voxel

Godot Voxel is a C++ module/extension for Godot Engine 4, enabling the creation of real-time editable 3D volumetric terrains. It supports features like polygon-based mesh generation, physics integration, infinite terrains, and various voxel data streaming sources.

Tool

Godot Mixing Desk

Godot Mixing Desk is a modular plugin for the Godot Engine, designed to simplify procedural audio and adaptive music implementation. It provides tools for creating interactive music and soundscapes with minimal coding, using a node-based system for managing audio components.

Tool

Polygon Merge

Polygon Merge is a Godot Engine script from the Godot-Scripts collection, designed to simplify the process of merging polygons. It's part of a larger collection of useful scripts aimed at enhancing Godot game development workflows.

Demo

Crystal Bit Godot Game Template

Crystal Bit Godot Game Template is a starter project providing a solid base for building Godot games. It handles common tasks like scene transitions, game pausing, and includes continuous integration support.

Game

PlaneShooter

PlaneShooter is a 2D space shooter game developed in Godot 4, inspired by Sunny GameDev's Unity tutorials. It showcases classic shooter mechanics and a modular project structure, ideal for learning Godot 4 development.

Tool

PixelPen

PixelPen is a free and open-source pixel art editor built with the Godot Engine, functioning as both a Godot addon and a standalone application. It supports GDScript and C++ through a GDExtension plugin, offering tools for pixel art creation and animation.

Game

Bombs

Bombs! is a simple 2D game created with the Godot Engine where the player must defuse bombs by touching them. It is open-source and licensed under GPL2, with assets under Creative Commons.

Tool

MechanicalFlower Godot Template

A comprehensive Godot project template by MechanicalFlower, designed for clean code separation, continuous integration, and streamlined development workflows. It includes features like code formatting, license tracking, and addon management.

Game

No hope

No Hope is a 2D game developed for Ludum Dare 33 using Godot Engine. It was created in 48 hours and is available on itch.io.

Library

Goost

Goost is a general-purpose Godot Engine extension implemented as a C++ module, designed to complement the engine with missing functionality and optimize performance-critical tasks. It aims to prevent engine bloat by providing additional core data structures and exposing hidden built-in functionality.

Library

Delaunator GDScript

Delaunator GDScript is a GDScript port of the Delaunator library, providing fast Delaunay triangulation of 2D points within the Godot Engine. It offers efficient computation of Voronoi cells and includes comprehensive API documentation and performance benchmarks.

Godot-3 GDScript Open Source Godot 3.2, 3.3
Demo

Voxel Game

A Godot project aiming to replicate Minecraft-like voxel terrain generation. The project focuses on performance by generating only the top surface of the terrain and uses Godot's DataTool for manipulation and UV mapping.

Tool

LimboAI

LimboAI is a C++ plugin for Godot 4 that combines Behavior Trees and State Machines for creating complex AI behaviors. It includes a behavior tree editor, visual debugger, demo project, and supports GDScript for custom tasks and states.

Game

ROTA

ROTA is a gravity-bending puzzle platformer game developed with Godot Engine 3.6. It's available for Linux, Windows, Mac, Web, and Android, offering a unique gameplay experience.

Library

Speech to Text

This Godot module captures user microphone input and converts it to text. It supports multiple platforms and integrates the Sphinxbase and Pocketsphinx libraries for speech recognition.

Library

Godot NExt

Godot NExt is a collection of basic, ready-to-use script classes and node extensions for the Godot Engine, designed to extend its functionality with specialized components. It offers a variety of utility classes and nodes to enhance game development workflows in Godot 3.1 and later.

Game

Portal 2D

Portal 2D is an open-source, 2D remake of the popular puzzle-platformer games Portal and Portal 2, developed using the Godot Engine. This project welcomes contributions for new levels, test elements, graphics, and especially sounds.

Game

Thrive

Thrive is an open-source game project built with Godot Engine, focusing on the evolution of life. It's primarily written in C# and utilizes Godot's scene system for game development.

Library

AgonesSDK

Agones SDK for Godot Engine enables integration with Agones, a multiplayer dedicated game server scaling and orchestration platform. This plugin provides GDScript functions to communicate with Agones, allowing Godot games to manage server lifecycle, health checks, and player tracking within a Kubernetes environment.

Library

godotdetour

godotdetour is a GDNative plugin for Godot Engine (3.4+) implementing recastnavigation for fast 3D navigation using navmeshes, agents, dynamic obstacles, and crowds. It offers runtime navmesh creation, agent avoidance, multiple navmeshes, and is highly configurable.

Tool

Lorien

Lorien is an infinite canvas drawing and note-taking application built with the Godot Engine. It focuses on performance and simplicity, providing tools for sketching, brainstorming, and digital note-taking on Windows, Linux, and macOS.

Tool

bend-n's 2D builds

Optimized Godot builds tailored for 2D game development, offering smaller size and including non-breaking patches. Docker images provided for standard and 2D-specific builds.

Game

Unknown Horizons

Unknown Horizons is a 2D real-time strategy simulation game being ported to Godot 4. The project seeks developers to contribute to the port and aims to recreate the original game's economy and city-building focus using Godot Engine.

Tool

StoryTeller Engine

StoryTeller Engine is a Godot 3.x plugin for creating interactive fictions and dialog systems. It allows for the creation of narrative-driven experiences through GDScript or a built-in editor, offering a flexible approach to storytelling in games.

Game

Blipshift

Blipshift is a simple top-down 2D game using the Godot Engine, originally created by Michael Groufsky and ported to Godot 3.1. All code and assets are public domain, allowing for free use and modification.

Library

DotnetQuestSystem

DotnetQuestSystem is a simple and powerful Godot add-on written in C# for creating quest systems. It offers an easy-to-use API and detailed documentation for quick integration of quest mechanics.

Tool

GodSVG

GodSVG is a structured SVG editor built with Godot, focusing on clean, precise, and optimized SVG files. It provides real-time code generation and a user-friendly interface for manipulating SVG elements.

Library

GodotDiscordSDK

GodotDiscordSDK is a GDNative wrapper for the Discord Game SDK, enabling Discord integration in Godot games. It supports Windows, Linux, and MacOS and offers a way to add Discord functionality using GDScript.

Game

Tanks of Freedom II

Tanks of Freedom II is an open-source, turn-based strategy game built with Godot Engine 4.2+. Featuring isometric voxel art, a built-in map editor, and support for up to four players, it offers both single-player campaigns and hot-seat multiplayer.

Game

Haldric

Haldric is a work-in-progress reimplementation of the Battle for Wesnoth, built using the Godot Engine. This project represents an effort to modernize the classic strategy game with a new engine.

Tool

Material Maker

Material Maker is a Godot Engine-based tool for creating textures procedurally and painting 3D models. It utilizes a node-based interface for defining textures and brushes, similar to Substance Designer.

Library

PortAudio

This Godot module provides wrapper methods for the PortAudio library, enabling low-latency audio processing and direct control over audio input and output within Godot Engine. It offers flexibility in choosing audio drivers and managing audio buffers, making it suitable for audio tools and rhythm games.

Library

MDFramework

MDFramework is a C# multiplayer game framework for Godot 3.4, designed to bring familiar features from other game engines into Godot. It provides tools for member replication, network spawning, command-line parameter parsing, logging, profiling, and more.

Game

OpenLiberty

OpenLiberty is an open-source project aiming to reimplement Grand Theft Auto III in the Godot Engine. It focuses on loading game maps, collision data, models, and textures at runtime, converting them from GTA3 formats to Godot formats.

Library

godot-luaAPI

godot-luaAPI is a Godot addon that enables Lua API support via GDScript, C#, or GDExtension for creating sandboxed modding environments. It is designed for custom modding APIs where you have control over the sandbox environment.

Game

Poder Solar

Poder Solar is a resource management game developed by Antimundo for the Spain Game Dev Jam 2023 using Godot 4.3. The game involves supplying a city with electricity while managing pollution levels.

Tool

spout-gd

Spout-gd provides Godot bindings for Spout, enabling sharing of OpenGL textures across Windows applications. It supports both sending and receiving textures with convenience classes like SpoutTexture and SpoutViewport.

Demo

Godot experiments

A collection of 2D, 3D, and VR experiments in Godot, showcasing various game mechanics and visual effects. The repository includes projects targeting both Godot 3.x and 4.0, with a focus on practical examples and mini-tutorials.

Library

zfoo

zfoo is an extremely fast, asynchronous, and lock-free universal RPC framework supporting multiple languages, including GDScript for Godot. It's designed for high-performance applications like game servers and offers features like hot-swapping, ORM, event bus, and task scheduling.

Game

Breakable

Breakable is a breakout-like game made with the Godot Engine, created to learn Godot and test various features. It supports Godot 3.4.x and also has a Godot 2.x version available.

Game

Everplast

Everplast is a fast-paced 2D platformer developed with Godot Engine, offering a unique blend of adrenaline-fueled gameplay and player freedom. Navigate hand-built environments, manage your adrenaline, and collect orbs to enhance your abilities in this challenging adventure.

Game

Ringed

Ringed is an early-stage, top-down 2D shooter developed with the Godot Engine, where the player fights bloodthirsty monsters to survive. It's an open-source project by KOBUGE-Games, showcasing light effects and basic shooter mechanics.

Tool

ProtonGraph

ProtonGraph is a node-based tool for procedural 3D content creation within the Godot Engine. It allows users to generate complex 3D models through visual scripting, aiming to be user-friendly and extensible for game development.

Tool

GodotAIGym

GodotAIGym allows you to turn your Godot project into an OpenAI Gym environment for training reinforcement learning models with PyTorch. It supports Godot 3.2 and currently runs only on Linux systems.

Game

Captain Holetooth

Captain Holetooth is an exploratory 2D platformer developed with Godot 2, designed with younger players in mind. The game features a detailed world for players to explore.

Tool

RetroPie Godot Game Engine Emulator""

This scriptmodule enables playing 2D Godot Engine games on Raspberry Pi and other single-board computers using RetroPie, and on x86/x86_64 Linux PCs. It facilitates the installation and management of Godot as an 'emulator' within the RetroPie environment.

Godot-3 Platformer Arcade Retro Open Source Tool Godot 2.1.6, 3.0.6, 3.4.5, 3.5.1
Library

Godex

Godex is a Godot Engine ECS (Entity Component System) library designed to organize data efficiently for game development. It is currently under development and welcomes contributions and feedback from the community.

Demo

TPS Demo

This is the official Third Person Shooter (TPS) demo for Godot Engine, showcasing high-quality graphics and gameplay mechanics. It provides a complete example for creating a TPS game in Godot.

Godot-4 Godot-3 3D Action Shooter Demo Example Open Source Godot 4.x, 3.5, 3.4, 3.3, 3.2.3, 3.2.2, 3.2.1, 3.2.0, 3.1.x
Game

Planet Rider

Planet Rider is a 2D physics-based parkour game developed with Godot Engine. Players must guide a stranded delivery man through randomly generated alien landscapes on a hover bike, collecting fuel to reach the rescue zone.

Library

FMOD Integration

This is a Godot C++ module that integrates the FMOD Studio API, providing GDScript bindings for advanced audio features. While the original author no longer maintains it, the MIT-licensed code can be used and extended, with a GDNative fork by utopia-rise available.

Tool

godot-actions

GitHub Actions for Godot Engine projects, simplifying the build and export process for various platforms, including itch.io deployment. It automates tasks like exporting to Windows, Linux, Web, Android, and macOS.

Library

Escoria

Escoria is a Libre framework for creating point-and-click adventure games within the Godot Engine. It provides a demo game showcasing its features and serves as a testing ground for future development.

Game

Flappy Race

Flappy Race is a free and open-source 2D multiplayer game made with Godot 3, inspired by Flappy Bird and Mario Kart. It supports desktop and HTML5 platforms and includes features like items, bots, and online multiplayer.

Game

Ball2Box

Ball2Box is an open-source, ad-free 3D puzzle game developed with Godot Engine 3.x, where players swipe to toss a ball into a box across over 100 levels. The game supports multiple platforms including iOS, Android, and HTML5.

Demo

Godot Game Of Life

A GPU-based implementation of Conway's Game of Life in Godot, leveraging shaders for cellular automata calculations. GDScript is used for user input, with a focus on efficient rendering techniques.

Library

godot-jolt

Godot Jolt is a native extension that integrates the Jolt physics engine into Godot 4, offering a more performant and stable 3D physics simulation. It serves as a drop-in replacement for Godot Physics, with enhanced joint interfaces, and is currently in maintenance mode as its functionality is being integrated into the main Godot engine.

Game

Pocket Broomball

Pocket Broomball is a free and open-source 2D sports game developed with Godot Engine, simulating the game of broomball. It is available on multiple platforms and welcomes contributions for translations and team inclusions.

Library

AntialiasedLine2D

The AntialiasedLine2D add-on for Godot 4.x provides higher-quality antialiased Line2D and Polygon2D drawing compared to Godot's default implementation. It features helper nodes for drawing circles and regular polygons easily, supporting various platforms and renderers.

Library

godotcord

Godotcord is a Godot module that integrates the Discord GameSDK into the engine, allowing developers to implement Discord features in their Godot games. It supports Windows, Linux, and Mac platforms, offering functionalities to connect with Discord's Game SDK.

Tool

Arrow

Arrow is a free, open-source, and feature-rich tool for game narrative design, text-adventure development, and the creation of interactive nonlinear storytelling documents. It offers visual development, an advanced node system, and one-click playable HTML exports.

Game

Circle Jump

Circle Jump is a mobile arcade game developed with the Godot Engine. It offers an enjoyable and addicting experience, complemented by a tutorial that guides users through its creation.

Library

GodotSteam

GodotSteam is a community-driven ecosystem providing tools for integrating Valve's Steam API with the Godot Engine. It supports Windows, Linux, and Mac platforms, offering pre-compiled versions, plugins, and examples for various Godot versions.

Library

GodotSx

GodotSx provides reactive extensions for Godot 4's signal system, enabling Rx-style operations like merging and filtering signals. It's a lightweight alternative to full Rx implementations, offering essential reactive functionalities without the overhead.

Game

TuxBuilder

TuxBuilder is a Godot 3-based reimplementation of the classic jump'n'run game SuperTux. It utilizes and modifies some of SuperTux's original assets.

Tool

GUT

GUT (Godot Unit Test) is a unit testing framework for the Godot Engine, allowing you to write tests for your GDScript code in GDScript. It supports Godot 3 and 4 and provides a simple way to install and use a plethora of asserts and utility methods.

Game

Starship Olympics

Starship Olympics is a fast-paced, local multiplayer party game developed with Godot Engine. Players control starships in top-down arena battles, competing in various challenges and competitions.

Game

Falling Square

Falling Square is a simple 2D mobile game made with Godot where the player must touch squares before they explode. The game is available on both the Play Store and App Store under the MIT license.

Game

Ninja-Training

Ninja-Training is a small 2D running game developed as a one-hour challenge using Godot. It's a playable, albeit simple, game created under the GPLv3+ license.

Tool

Pixelorama

Pixelorama is a free and open-source pixel art editor built with Godot Engine. It offers a wide range of tools and features for creating pixel art, animations, and tilemaps.

Tool

Simplex 2D/3D

Simplex 2D/3D is a Godot Engine plugin providing deterministic simplex noise functions for 2D and 3D applications. It offers a versatile tool for generating procedural textures, terrains, and effects within Godot projects.

Tool

InGrid

InGrid is an infinite scrolling grid plugin for the Godot Engine (3.x), ideal for creating 2D procedural universes, parallax scrolling effects, and infinite runner game mechanics. It offers customizable grid cell units and lightweight, optimized GDScript code.

Game

A Dark Forest

A Dark Forest is a minimalistic, incremental idle game built with Godot, inspired by 'A Dark Room'. It started as a personal learning project and evolved into a community effort with multiple contributors.

Game

Tanks of Freedom

Tanks of Freedom is a classic turn-based strategy game developed with Godot Engine 2.1. It features isometric pixel art graphics and allows for both single-player campaign and hot-seat multiplayer.

Tool

bendn's Godot Template

This is a Godot template repository utilizing gpm (Godot Package Manager) for managing dependencies. It includes automated builds and itch.io deployment, along with a starter CLI for streamlined development.