GodSVG
GodSVG is a structured SVG editor built with Godot, focusing on clean, precise, and optimized SVG files. It provides real-time code generation and a user-friendly interface for manipulating SVG elements.
https://github.com/MewPurPur/GodSVGPreview Image

GodSVG: A Structured SVG Editor for Godot
GodSVG is a unique SVG editor built within the Godot Engine, designed to create optimized and clean Scalable Vector Graphics (SVG) files. Unlike traditional SVG editors, GodSVG directly represents the SVG code, avoids adding unnecessary metadata, and allows real-time code editing. This approach ensures the generation of human-readable and efficient SVG files.
Key Features
- Interactive SVG Editing: Modify individual SVG elements through an intuitive user interface.
- Real-time Code Generation: The code is generated instantly as you manipulate elements in the UI, allowing for direct code editing.
- Optimized SVGs: Create small, efficient SVG files with various optimization options.
- Low Abstraction: GodSVG minimizes abstraction to give you direct control over the SVG code.
How to Use GodSVG
GodSVG serves as both an SVG editor and a code editor assistant. Familiarity with SVG basics is recommended for efficient usage. The tool allows you to add new elements, manipulate geometry, and modify properties directly within the viewport or elements list. A pathdata editor provides fine-grained control over path commands. The software is currently in late alpha and available for download from the releases section. The project is licensed under the MIT License, granting broad permissions for usage, modification, and distribution.