CSG Mesh Exporter (.OBJ)
The CSG Mesh Exporter plugin for Godot Engine allows users to export CSG meshes to .OBJ files for improved editing performance. It simplifies the process of converting complex CSG structures into static mesh data.
https://github.com/mohammedzero43/CSGExport-GodotCSG Mesh Exporter (.OBJ) Plugin for Godot
The CSG Mesh Exporter is a Godot Engine plugin designed to streamline the workflow for exporting CSG (Constructive Solid Geometry) meshes into .OBJ format. This tool is particularly useful for optimizing scene performance by converting computationally intensive CSG operations into static mesh data.
Key Features
- One-Click Export: Easily export CSG meshes with a single click from the Godot editor.
- CSGCombiner Support: Works seamlessly with CSGCombiner nodes, allowing you to group multiple CSGMesh nodes for export.
- Material Export: Exports diffuse and emission colors, providing a basic material representation in the .OBJ file.
- Improved Performance: Convert complex CSG setups into static meshes, reducing runtime processing overhead.
How to Use
To use the plugin, combine all your CSGMeshes under a CSGCombiner node. Then, in the Spatial Container Menu, click the "Export to OBJ" button. The resulting .OBJ file can then be imported into other 3D editing software for further refinement.
Limitations
- Only supports exporting one CSGCombiner node at a time.
- Exports only material diffuse and emission colors; textures and maps are not included.
- The plugin is currently in an experimental stage, so bug reports are welcome.