Find the Best Godot Assets, Plugins & Templates
Discover free and paid resources for the Godot Game Engine – from FPS templates to shaders, tools and tutorials.
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Latest Godot Resources
Meteorite
Meteorite is a low-resolution Metroidvania FPS game developed in Godot 3.0, inspired by Metroid Prime for LOWREZJAM 2018. Explore a facility, upgrade weapons, and enhance movement to overcome obstacles, battling turrets and a boss.
Emacs
This package provides GDScript language support for the Emacs editor, offering syntax highlighting, code folding, and auto-completion features. It enhances the GDScript development experience within Emacs.
zfoo
zfoo is an extremely fast, asynchronous, and lock-free universal RPC framework supporting multiple languages, including GDScript for Godot. It's designed for high-performance applications like game servers and offers features like hot-swapping, ORM, event bus, and task scheduling.
Escoria
Escoria is a Libre framework for creating point-and-click adventure games within the Godot Engine. It provides a demo game showcasing its features and serves as a testing ground for future development.
Importality
Importality is a Godot Engine add-on that simplifies importing graphics and animations from various formats like Aseprite, Krita, Pencil2D, Piskel, and Pixelorama. It streamlines the integration of external graphics into Godot projects.
Multiplayer Third Person Shooter
A multiplayer third-person shooter example project built with Godot 3.2. It showcases basic features like player movement, weapon systems, and networking.
UDP State synchronization
This demo showcases state synchronization in Godot for networked physics, offering a more efficient approach than snapshot interpolation. It includes features like sequence checking and linearly interpolated error correction.
Dolphin Island 2
Dolphin Island 2 is a 2D platformer game developed for the A Game By It's Cover 2015 Game Jam using Godot Engine. The game features classic platforming mechanics within a colorful island setting.
PortAudio
This Godot module provides wrapper methods for the PortAudio library, enabling low-latency audio processing and direct control over audio input and output within Godot Engine. It offers flexibility in choosing audio drivers and managing audio buffers, making it suitable for audio tools and rhythm games.
Godot First Person Camera
A simple first-person camera implementation in Godot, designed for educational purposes. Demonstrates basic FPS controls, camera rotation, and player animation using GDScript.
Multiplayer First Person Shooter
A Godot 3.2-based multiplayer first-person shooter template. This project provides a foundation for creating networked FPS games in Godot.
Godot SQLite
Godot SQLite is a GDNative wrapper that provides SQLite3 database support within Godot 4.x (and 3.x in a separate branch) projects. It simplifies data management by enabling direct SQLite database interactions without complex build configurations.
Material Maker
Material Maker is a Godot Engine-based tool for creating textures procedurally and painting 3D models. It utilizes a node-based interface for defining textures and brushes, similar to Substance Designer.
Level of Detail (LOD)
This Godot 3.x add-on introduces Level of Detail (LOD) functionality for meshes, lights, and particles, significantly boosting performance in large scenes. It supports dynamic adjustments based on distance, enhancing visual quality and frame rates.
Scatter
ProtonScatter is a Godot 4 add-on for procedural and non-destructive asset placement within scenes. It automates the positioning of props, allowing for efficient scene population without manual placement.