Find the Best Godot Assets, Plugins & Templates

Discover free and paid resources for the Godot Game Engine – from FPS templates to shaders, tools and tutorials.

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Latest Godot Resources

Library

Speech to Text

This Godot module captures user microphone input and converts it to text. It supports multiple platforms and integrates the Sphinxbase and Pocketsphinx libraries for speech recognition.

Tool

PixelPen

PixelPen is a free and open-source pixel art editor built with the Godot Engine, functioning as both a Godot addon and a standalone application. It supports GDScript and C++ through a GDExtension plugin, offering tools for pixel art creation and animation.

Tool

godot-gdscript-toolkit

GDScript Toolkit provides command-line tools for GDScript development, including a parser, linter, formatter, and code metrics calculator. It integrates with Godot 3 and 4, offering static analysis, code formatting, and complexity analysis.

Library

Godot-Slicer

Godot-Slicer is a module for the Godot Engine, porting Ezy-Slicer to allow dynamic slicing of convex meshes. Built in C++, it provides a Slicer node to trigger slices of Mesh geometry using a plane.

Library

Fast Fourier Transform (FFT)

This Godot Engine plugin provides a Fast Fourier Transform (FFT) implementation in GDScript. It allows for forward and reverse transformations between data-space and Fourier-space, as well as utility functions for complex number manipulation.

Tool

Godot GamePad

Godot GamePad is a two-part project that allows players to use their mobile devices as controllers for Godot games. It includes a Godot plugin for developers to integrate mobile controllers and a mobile app for players.

Tool

NativeLib

NativeLib is a plugin management system for Godot Engine, designed to simplify the integration and management of native libraries for iOS and Android platforms. It handles plugin dependencies and provides easy updates for native libraries.

Tool

Waterways

Waterways is a Godot Engine add-on for generating realistic river meshes with dynamic flow and foam effects. It utilizes Bézier curves for shaping and allows for custom shader integration, making it ideal for creating visually stunning water features.

Game

Starship Olympics

Starship Olympics is a fast-paced, local multiplayer party game developed with Godot Engine. Players control starships in top-down arena battles, competing in various challenges and competitions.

Tool

SignalVisualizer

SignalVisualizer is a Godot 4 plugin that displays a scene's signals and connections in an easy-to-read graph and tree dock, aiding in debugging and understanding signal flow. It includes a signal debugger to log triggered signals during runtime.

Game

Blipshift

Blipshift is a simple top-down 2D game using the Godot Engine, originally created by Michael Groufsky and ported to Godot 3.1. All code and assets are public domain, allowing for free use and modification.

Library

Kehom's Godot Addon Pack

Kehom's Godot Addon Pack is a collection of GDScript addons for Godot 3.2+, including tools for debugging, networking, UI, data management, and more, accompanied by a demo project.

Game

Ringed

Ringed is an early-stage, top-down 2D shooter developed with the Godot Engine, where the player fights bloodthirsty monsters to survive. It's an open-source project by KOBUGE-Games, showcasing light effects and basic shooter mechanics.

Library

Entity Spell System

The Entity Spell System is a C++ module for Godot Engine, designed to handle entities, spells, auras, and related mechanics commonly found in RPGs. It supports both 2D and 3D games and includes networking capabilities for authoritative multiplayer implementations.

Library

godotcord

Godotcord is a Godot module that integrates the Discord GameSDK into the engine, allowing developers to implement Discord features in their Godot games. It supports Windows, Linux, and Mac platforms, offering functionalities to connect with Discord's Game SDK.