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Tool

Godot Radial Menu

This is a Radial Menu addon for Godot Engine, created with shader code for performance. It supports snapping, custom center node, and various visual customizations.

Tool

GdUnit3

GdUnit3 is a Godot editor plugin that provides a unit testing framework for GDScript and C# scripts, enabling test-driven development. Note: GdUnit3 is no longer maintained; consider using GdUnit4 for Godot 4 projects.

Library

WaterSplash 2D node

A 2D water splash node for the Godot game engine. This module, created for the game LittleShadows, allows developers to easily add water splash effects to their 2D games.

Game

Multiplayer Third Person Shooter

A multiplayer third-person shooter example project built with Godot 3.2. It showcases basic features like player movement, weapon systems, and networking.

Tool

SignalVisualizer

SignalVisualizer is a Godot 4 plugin that displays a scene's signals and connections in an easy-to-read graph and tree dock, aiding in debugging and understanding signal flow. It includes a signal debugger to log triggered signals during runtime.

Game

Starship Olympics

Starship Olympics is a fast-paced, local multiplayer party game developed with Godot Engine. Players control starships in top-down arena battles, competing in various challenges and competitions.

Demo

Crystal Bit Godot Game Template

Crystal Bit Godot Game Template is a starter project providing a solid base for building Godot games. It handles common tasks like scene transitions, game pausing, and includes continuous integration support.

Tool

Maaack's Game Template

Maaack's Game Template is a comprehensive Godot 4 template providing a ready-made main menu, options, pause menu, credits, scene loader, and example game scene. It supports both new and existing projects, offering a scalable foundation for game development.

Library

Health, HitBoxes, HurtBoxes, and HitScans

This Godot plugin provides components for managing health, damage, and healing in 2D and 3D games. It includes Health, HitBox, HurtBox, and HitScan nodes for implementing robust combat and damage systems.

Tool

Waterways

Waterways is a Godot Engine add-on for generating realistic river meshes with dynamic flow and foam effects. It utilizes Bézier curves for shaping and allows for custom shader integration, making it ideal for creating visually stunning water features.

Tool

godot-gdscript-toolkit

GDScript Toolkit provides command-line tools for GDScript development, including a parser, linter, formatter, and code metrics calculator. It integrates with Godot 3 and 4, offering static analysis, code formatting, and complexity analysis.

Library

AntialiasedLine2D

The AntialiasedLine2D add-on for Godot 4.x provides higher-quality antialiased Line2D and Polygon2D drawing compared to Godot's default implementation. It features helper nodes for drawing circles and regular polygons easily, supporting various platforms and renderers.

Game

Planet Rider

Planet Rider is a 2D physics-based parkour game developed with Godot Engine. Players must guide a stranded delivery man through randomly generated alien landscapes on a hover bike, collecting fuel to reach the rescue zone.

Library

godot-box2d

Godot Box2D is a GDExtension providing a Box2D physics server for the Godot Engine. It offers improved stability and determinism compared to the built-in physics engine, but is currently unmaintained and awaiting updates based on the box2c release.

Library

GodotSteam

GodotSteam is a community-driven ecosystem providing tools for integrating Valve's Steam API with the Godot Engine. It supports Windows, Linux, and Mac platforms, offering pre-compiled versions, plugins, and examples for various Godot versions.