All Godot about…

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Tool

MechanicalFlower Godot Template

A comprehensive Godot project template by MechanicalFlower, designed for clean code separation, continuous integration, and streamlined development workflows. It includes features like code formatting, license tracking, and addon management.

Tool

Debanding Material Shader

This is a simple material shader for Godot 3.2.x that adds debanding noise to fix banding effects, specifically for the GLES2 renderer which lacks full-screen debanding support. It's designed to be easily integrated into existing projects by either using the provided ShaderMaterial or copy-pasting the debanding code.

Tool

Shaker

Shaker is a Godot plugin that allows you to easily add shaking effects to nodes, cameras, or any property in your 2D or 3D games. It provides detailed control over the shaking effect, making it suitable for various purposes.

Library

HCoroutines

HCoroutines is a C# library for Godot that introduces hierarchical coroutines, simplifying game logic by handling Godot-specific features like signals, tweens, and pausing. It supports async programming and offers an easy-to-use interface for increased readability and reduced boilerplate.

Tool

TerraBrush

TerraBrush is a C# terrain heightmap editor for Godot 4, allowing users to sculpt, paint textures, and add foliage, water, and snow. It supports LOD, multi-zones, and custom shaders for creating detailed and optimized terrains.

Godot-4 3D Csharp Tool Asset Godot 4.4
Library

Kehom's Godot Addon Pack

Kehom's Godot Addon Pack is a collection of GDScript addons for Godot 3.2+, including tools for debugging, networking, UI, data management, and more, accompanied by a demo project.

Tool

SignalVisualizer

SignalVisualizer is a Godot 4 plugin that displays a scene's signals and connections in an easy-to-read graph and tree dock, aiding in debugging and understanding signal flow. It includes a signal debugger to log triggered signals during runtime.

Game

Captain Holetooth

Captain Holetooth is an exploratory 2D platformer developed with Godot 2, designed with younger players in mind. The game features a detailed world for players to explore.

Demo

Realistic Water Shader

This is a demo of a realistic water shader for Godot Engine. It showcases realistic 3D water with features like foam and caustics, implemented in Godot 3.4.2.

Godot-3 3D Shader Demo Example Godot 3.4.2
Tool

Godot Minimal Theme

Godot Minimal Theme is a custom editor theme designed to refine the default Godot interface by correcting spacing and formatting issues while preserving the original look and feel. It offers enhanced customization through editor settings and supports multiple Godot versions.

Godot-4 UI Desktop Beginner Asset Godot 4.3, 4.4, 4.5
Library

Friflo.Engine.ECS

Friflo.Engine.ECS is a high-performance C# Entity Component System (ECS) framework designed for game development. It offers a simple API and supports multiple platforms including .NET, WASM/WebAssembly, Native AOT, Godot, Unity, and MonoGame.

Godot-4 Csharp Tool Godot 4
Demo

Crystal Bit Godot Game Template

Crystal Bit Godot Game Template is a starter project providing a solid base for building Godot games. It handles common tasks like scene transitions, game pausing, and includes continuous integration support.

Tool

Godot Spin Button

The Godot Spin Button addon provides a versatile horizontal selector with extended options for Godot Engine 4.x. It enhances user experience by allowing users to conveniently choose options in a horizontal arrangement with customizable navigation and appearance.

Tool

Polygon Merge

Polygon Merge is a Godot Engine script from the Godot-Scripts collection, designed to simplify the process of merging polygons. It's part of a larger collection of useful scripts aimed at enhancing Godot game development workflows.

Tool

codetranslator

Codetranslator is a tool designed to convert GDScript code to C# for the dual-language system in Godot. This project is still in the experimental phase and may contain bugs.