All Godot about…
Cartographer
Cartographer is a GPU-powered terrain editor for Godot 3, enabling the creation of detailed and customizable 3D terrains. It supports features like GPU Clipmap LOD, layered terrain materials, heightmap sculpting, and a custom TextureArray importer for optimized performance.
DotnetQuestSystem
DotnetQuestSystem is a simple and powerful Godot add-on written in C# for creating quest systems. It offers an easy-to-use API and detailed documentation for quick integration of quest mechanics.
ROTA
ROTA is a gravity-bending puzzle platformer game developed with Godot Engine 3.6. It's available for Linux, Windows, Mac, Web, and Android, offering a unique gameplay experience.
Godot FPS Template
A free and open-source first-person shooter (FPS) template for Godot Engine, featuring customizable player movement, settings, UI, and keybinding. Includes basic interactive elements and commented code for easy learning.
Emacs
This package provides GDScript language support for the Emacs editor, offering syntax highlighting, code folding, and auto-completion features. It enhances the GDScript development experience within Emacs.
Realistic Water Shader
This is a demo of a realistic water shader for Godot Engine. It showcases realistic 3D water with features like foam and caustics, implemented in Godot 3.4.2.
voxelgame
A collection of voxel game demos for Godot Engine 4.3, showcasing a custom C++ voxel module. Includes scenes for blocky and smooth terrain, with a Minecraft-like demo featuring basic multiplayer support.
godot-voxel
Godot Voxel is a C++ module/extension for Godot Engine 4, enabling the creation of real-time editable 3D volumetric terrains. It supports features like polygon-based mesh generation, physics integration, infinite terrains, and various voxel data streaming sources.
Scene Manager
The Godot Scene Manager plugin simplifies scene transitions and node referencing. It offers customizable transitions with minimal code, enhancing project organization and workflow efficiency.
NativeLib
NativeLib is a plugin management system for Godot Engine, designed to simplify the integration and management of native libraries for iOS and Android platforms. It handles plugin dependencies and provides easy updates for native libraries.
FMOD Integration
This is a Godot C++ module that integrates the FMOD Studio API, providing GDScript bindings for advanced audio features. While the original author no longer maintains it, the MIT-licensed code can be used and extended, with a GDNative fork by utopia-rise available.
Quest Manager
A minimalistic quest manager for Godot Engine, designed for easy quest tree creation and runtime debugging. It features customizable GUI nodes and a quest viewer for tracking progress.
Ball2Box
Ball2Box is an open-source, ad-free 3D puzzle game developed with Godot Engine 3.x, where players swipe to toss a ball into a box across over 100 levels. The game supports multiple platforms including iOS, Android, and HTML5.
Polygon Merge
Polygon Merge is a Godot Engine script from the Godot-Scripts collection, designed to simplify the process of merging polygons. It's part of a larger collection of useful scripts aimed at enhancing Godot game development workflows.