All Godot about…
Blipshift
Blipshift is a simple top-down 2D game using the Godot Engine, originally created by Michael Groufsky and ported to Godot 3.1. All code and assets are public domain, allowing for free use and modification.
GodotOnReady
GodotOnReady is a C# source generator for Godot 3.x that provides `onready`-like functionality for C# scripts, eliminating the need for reflection. It offers attributes to load nodes/resources and execute methods during `_Ready`.
Godex
Godex is a Godot Engine ECS (Entity Component System) library designed to organize data efficiently for game development. It is currently under development and welcomes contributions and feedback from the community.
Godot Mixing Desk
Godot Mixing Desk is a modular plugin for the Godot Engine, designed to simplify procedural audio and adaptive music implementation. It provides tools for creating interactive music and soundscapes with minimal coding, using a node-based system for managing audio components.
Questify
Questify is a graph-based quest editor and manager for Godot 4, providing a visual interface to create and manage quests using a node-based system. It includes features like condition handling, branching, serialization, and C# support.
TPS Demo
This is the official Third Person Shooter (TPS) demo for Godot Engine, showcasing high-quality graphics and gameplay mechanics. It provides a complete example for creating a TPS game in Godot.
PlaneShooter
PlaneShooter is a 2D space shooter game developed in Godot 4, inspired by Sunny GameDev's Unity tutorials. It showcases classic shooter mechanics and a modular project structure, ideal for learning Godot 4 development.
DotnetQuestSystem
DotnetQuestSystem is a simple and powerful Godot add-on written in C# for creating quest systems. It offers an easy-to-use API and detailed documentation for quick integration of quest mechanics.
Easing Script
This is a GDScript port of Robert Penner's easing equations for Godot Engine. It provides a variety of easing functions to create smooth animations and transitions in your games.
Material Maker
Material Maker is a Godot Engine-based tool for creating textures procedurally and painting 3D models. It utilizes a node-based interface for defining textures and brushes, similar to Substance Designer.
TuxBuilder
TuxBuilder is a Godot 3-based reimplementation of the classic jump'n'run game SuperTux. It utilizes and modifies some of SuperTux's original assets.
Simplex 2D/3D
Simplex 2D/3D is a Godot Engine plugin providing deterministic simplex noise functions for 2D and 3D applications. It offers a versatile tool for generating procedural textures, terrains, and effects within Godot projects.
DynaDungeons
DynaDungeons is a Bomberman-inspired game developed with the Godot Engine. It features local multiplayer and utilizes assets from OpenGameArt under a Creative Commons license, serving as a learning project.
Texture Packer
Texture Packer is a Godot Engine module for creating texture atlases at runtime. It supports texture merging, layering, and packing with features like custom filters, background colors, and margins, enhancing runtime texture management.
Auto Tile Layer
AutoTileLayer is a Godot Engine addon for Godot 2.x that enables automatic 2D tiling using the RPG Maker's Autotile format. It simplifies tile-based game development by automating the tile selection process based on neighboring tiles.