All Godot about…
gdstats
gdstats is a Godot Engine library providing a collection of pseudorandom number generators for various statistical distributions. It includes implementations for discrete and continuous distributions, optimized for speed via inversion techniques.
Escoria
Escoria is a Libre framework for creating point-and-click adventure games within the Godot Engine. It provides a demo game showcasing its features and serves as a testing ground for future development.
Godot syntax themes
A collection of syntax themes for the Godot engine's built-in script editor. This repository offers a variety of themes compatible with Godot 4.x, allowing users to customize their coding environment.
LibreAim
LibreAim is a free and open-source FPS aim trainer developed with Godot 4.4. It focuses on customization and lightweight performance, aiming to provide a training tool that runs smoothly even on low-end machines.
GitHub integration
GitHub Integration is a Godot Engine plugin that allows users to manage their GitHub repositories, gists, and collaboration invitations directly within the Godot editor. It supports basic Git functionalities like push, pull, create, and delete repositories, aiming to streamline the development workflow.
Ninja-Training
Ninja-Training is a small 2D running game developed as a one-hour challenge using Godot. It's a playable, albeit simple, game created under the GPLv3+ license.
Kraken-Rampage
Kraken-Rampage is a 2D game developed with the Godot Engine in 48 hours for Ludum Dare 33. Players control a kraken on a rampage, likely destroying things and causing mayhem.
CRT Shader
This is a Godot 3 shader that simulates a CRT display, providing a retro look to your 2D games. It includes various adjustable parameters like curvature, vignette, scan lines, and chromatic aberration.
3D Auto Collision Generator
The Godot 3D Auto Collision Generator plugin simplifies collision creation for multiple 3D objects. It supports various file formats, allowing for one-click collision generation, saving development time.
Godot Google Play Games Services
This plugin enables integration of Google Play Games Services into Godot 3.5+ Android games. It supports achievements, leaderboards, events, players, sign-in, and snapshots, providing a comprehensive interface to Google's gaming ecosystem.
Entity Spell System
The Entity Spell System is a C++ module for Godot Engine, designed to handle entities, spells, auras, and related mechanics commonly found in RPGs. It supports both 2D and 3D games and includes networking capabilities for authoritative multiplayer implementations.
Godot First Person Camera
A simple first-person camera implementation in Godot, designed for educational purposes. Demonstrates basic FPS controls, camera rotation, and player animation using GDScript.
godot-rapier-2d
Godot Rapier Physics is a 2D and 3D physics engine drop-in replacement for the Godot game engine, offering better stability, performance, and features like fluids and deterministic simulations. It integrates the Rapier physics engine and Salva fluids simulation library.
Godot Minimal Theme
Godot Minimal Theme is a custom editor theme designed to refine the default Godot interface by correcting spacing and formatting issues while preserving the original look and feel. It offers enhanced customization through editor settings and supports multiple Godot versions.
Qodot
Qodot is a Godot Engine plugin that enables the import of Quake .map files for level design, supporting features like brush geometry, textures, collision volumes, and gameplay entities. It integrates with TrenchBroom for an intuitive level editing workflow.