Find the Best Godot Assets, Plugins & Templates

Discover free and paid resources for the Godot Game Engine – from FPS templates to shaders, tools and tutorials.

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Latest Godot Resources

Game

Minehunter

Minehunter is a Minesweeper clone created with the Godot Engine. It replicates the classic gameplay with tile opening, flagging, and recursive opening mechanics.

Demo

Kaleidoscope

An interactive shader demo in Godot, based on a tutorial by Kichimisu. It allows users to manipulate shader parameters using arrow keys and is playable in the browser via Itch.io.

Tool

Pixelorama

Pixelorama is a free and open-source pixel art editor built with Godot Engine. It offers a wide range of tools and features for creating pixel art, animations, and tilemaps.

Game

Pocket Broomball

Pocket Broomball is a free and open-source 2D sports game developed with Godot Engine, simulating the game of broomball. It is available on multiple platforms and welcomes contributions for translations and team inclusions.

Tool

ProtonGraph

ProtonGraph is a node-based tool for procedural 3D content creation within the Godot Engine. It allows users to generate complex 3D models through visual scripting, aiming to be user-friendly and extensible for game development.

Library

Open Adaptive Music Library

The oamlGodotModule is a Godot Engine module for the Open Adaptive Music Library (oaml). It allows developers to integrate adaptive music into their Godot projects.

Library

godotdetour

godotdetour is a GDNative plugin for Godot Engine (3.4+) implementing recastnavigation for fast 3D navigation using navmeshes, agents, dynamic obstacles, and crowds. It offers runtime navmesh creation, agent avoidance, multiple navmeshes, and is highly configurable.

Tool

HTerrain

HTerrain is a Godot Engine plugin providing heightmap-based terrain capabilities. It supports features like texture painting, coloring, holes, level of detail (LOD), and grass, targeting the Godot API.

Library

Godex

Godex is a Godot Engine ECS (Entity Component System) library designed to organize data efficiently for game development. It is currently under development and welcomes contributions and feedback from the community.

Game

Cheese Hunter

Cheese Hunter is a 3D game developed for the Godot Engine Jam in March 2016. The game showcases 3D capabilities in Godot 2 and offers a simple, engaging gameplay experience.

Library

WaterSplash 2D node

A 2D water splash node for the Godot game engine. This module, created for the game LittleShadows, allows developers to easily add water splash effects to their 2D games.

Library

Health, HitBoxes, HurtBoxes, and HitScans

This Godot plugin provides components for managing health, damage, and healing in 2D and 3D games. It includes Health, HitBox, HurtBox, and HitScan nodes for implementing robust combat and damage systems.

Tool

Godot Polygon 2D Fracture

This tool provides simple scripts for fracturing and cutting 2D polygons in Godot. It supports Delaunay and cut-line fracturing methods, polygon restoring, and includes helper functions for polygon manipulation.

Library

spine

This module provides Spine animation support for the Godot Engine. It's designed to integrate Spine animations seamlessly into your Godot projects, offering a way to use professional 2D skeletal animation.

Game

Mountain of Hope

Mountain of Hope is an early-stage 2D game project created during the Theater Game Jam (PGA 2015). This Godot Engine project showcases the initial development of the game.