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Game

Memory Game

A simple memory game (finding pairs of cards) created using Godot Engine 3. A version for Godot Engine 4 is also available.

Tool

Tree generator

The Tree Generator plugin is a tool for Godot Engine 3.2.4 that enables the creation of 3D trees, similar to SpeedTree. It's currently under development but offers an example scene for tree design.

Godot-3 3D Tool Plugin Asset Godot 3.2.4
Tool

godot-ink

GodotInk is a Godot Engine 4 plugin that integrates the Ink scripting language for creating interactive narratives. It provides a seamless way to use Ink stories within Godot projects, leveraging C# and .NET.

Demo

Open Source A-RPG Demo

This is a full open-source A-RPG demo created with Godot, showcasing good programming practices for a growing game project. It features multiple interlocking systems, core gameplay, a boss encounter, inventory, shop systems, and a user interface with nested menus.

Game

PlaneShooter

PlaneShooter is a 2D space shooter game developed in Godot 4, inspired by Sunny GameDev's Unity tutorials. It showcases classic shooter mechanics and a modular project structure, ideal for learning Godot 4 development.

Tool

SimpleGodotCRTShader

SimpleGodotCRTShader is a Godot shader that simulates CRT displays, providing a retro look with distortion, color bleeding, and scanlines. It supports Godot 4.x, 3.x, and 2.x with customizable parameters for each effect.

Godot-4 Godot-3 Shader Beginner Asset Godot 4.x, 3.x, 2.x
Library

Godot Shaders

Godot Shaders is a free and open-source shader library by GDQuest, offering a wide range of 2D, 3D, and screen shaders with demo scenes. It's currently being ported to Godot 4, with a stable version available for Godot 3.

Game

Blipshift

Blipshift is a simple top-down 2D game using the Godot Engine, originally created by Michael Groufsky and ported to Godot 3.1. All code and assets are public domain, allowing for free use and modification.

Tool

Vim

This plugin integrates Godot Engine with Vim and Neovim, providing GDScript and GSL syntax highlighting, code completion, and run commands directly within the editor. It enhances the coding experience by leveraging Vim's capabilities for Godot game development.

Tool

Orchestrator

Orchestrator is a visual scripting solution for Godot 4.2+ that allows developers to build complex game logic with an intuitive graph editor and hundreds of nodes. It simplifies game development and provides flexibility comparable to commercial game engines.

Demo

Kaleidoscope

An interactive shader demo in Godot, based on a tutorial by Kichimisu. It allows users to manipulate shader parameters using arrow keys and is playable in the browser via Itch.io.

Tool

GDSerCommPlugin

GDSerCommPlugin is a Godot 4.1+ plugin designed to enable communication between Godot projects and Arduino boards via serial communication. It provides functionalities to read and write serial input, facilitating integration with hardware projects.

Tool

Texture Packer

Texture Packer is a Godot Engine module for creating texture atlases at runtime. It supports texture merging, layering, and packing with features like custom filters, background colors, and margins, enhancing runtime texture management.

Library

Delaunator GDScript

Delaunator GDScript is a GDScript port of the Delaunator library, providing fast Delaunay triangulation of 2D points within the Godot Engine. It offers efficient computation of Voronoi cells and includes comprehensive API documentation and performance benchmarks.

Godot-3 GDScript Open Source Godot 3.2, 3.3
Tool

Talo

Talo is a self-hostable game backend and Godot plugin offering tools and APIs for player management, leaderboards, stats, game saves, event tracking, and more. It simplifies data-driven decisions and enhances game development workflows.