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Simplified Flight Simulation library
This GDScript addon provides a simplified flight simulation system for Godot Engine, suitable for various aircraft and spacecraft types. It's optimized for game development, offering a modular approach to create different aircraft behaviors without the complexity of scientific precision.
Friflo.Engine.ECS
Friflo.Engine.ECS is a high-performance C# Entity Component System (ECS) framework designed for game development. It offers a simple API and supports multiple platforms including .NET, WASM/WebAssembly, Native AOT, Godot, Unity, and MonoGame.
codetranslator
Codetranslator is a tool designed to convert GDScript code to C# for the dual-language system in Godot. This project is still in the experimental phase and may contain bugs.
Tree generator
The Tree Generator plugin is a tool for Godot Engine 3.2.4 that enables the creation of 3D trees, similar to SpeedTree. It's currently under development but offers an example scene for tree design.
AntialiasedLine2D
The AntialiasedLine2D add-on for Godot 4.x provides higher-quality antialiased Line2D and Polygon2D drawing compared to Godot's default implementation. It features helper nodes for drawing circles and regular polygons easily, supporting various platforms and renderers.
Rapid Rescue
Rapid Rescue is a local multiplayer strategy game for Godot, inspired by Labyrinth. Players manipulate river tiles to guide stranded characters to safety, competing to rescue five characters first.
LibreAim
LibreAim is a free and open-source FPS aim trainer developed with Godot 4.4. It focuses on customization and lightweight performance, aiming to provide a training tool that runs smoothly even on low-end machines.
Godot Mixing Desk
Godot Mixing Desk is a modular plugin for the Godot Engine, designed to simplify procedural audio and adaptive music implementation. It provides tools for creating interactive music and soundscapes with minimal coding, using a node-based system for managing audio components.
Captain Holetooth
Captain Holetooth is an exploratory 2D platformer developed with Godot 2, designed with younger players in mind. The game features a detailed world for players to explore.
Dijkstra map for Godot
This GDNative plugin provides a Dijkstra Map pathfinding node for Godot, offering versatility for pre-computing paths in games like tower defense, RTS, and roguelikes. It is written in Rust and supports C# integration, providing a performance boost over GDScript.
Volumetrics
This Godot plugin enables well-lit volumetric fog using voxel-based techniques, ideal for creating atmospheric effects. It includes a 3D texture creator and a demo scene for showcasing its capabilities.
Haldric
Haldric is a work-in-progress reimplementation of the Battle for Wesnoth, built using the Godot Engine. This project represents an effort to modernize the classic strategy game with a new engine.
gd2cs.py
gd2cs.py is a Python script with a graphical UI plugin for the Godot Editor that automates the conversion of GDScript code to C#. While not perfect, it significantly reduces the manual effort required for code conversion.
godot-gdscript-toolkit
GDScript Toolkit provides command-line tools for GDScript development, including a parser, linter, formatter, and code metrics calculator. It integrates with Godot 3 and 4, offering static analysis, code formatting, and complexity analysis.
Voxel-Core
Voxel-Core is a GDScript voxel plugin for Godot Engine, enabling in-engine creation, import, and editing of voxel content. It offers features like automatic UV mapping, various meshing modes, and in-engine editors for both VoxelObjects and VoxelSets.