All Godot about…

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Game

TuxBuilder

TuxBuilder is a Godot 3-based reimplementation of the classic jump'n'run game SuperTux. It utilizes and modifies some of SuperTux's original assets.

Library

godot-voxel

Godot Voxel is a C++ module/extension for Godot Engine 4, enabling the creation of real-time editable 3D volumetric terrains. It supports features like polygon-based mesh generation, physics integration, infinite terrains, and various voxel data streaming sources.

Library

Entity Spell System

The Entity Spell System is a C++ module for Godot Engine, designed to handle entities, spells, auras, and related mechanics commonly found in RPGs. It supports both 2D and 3D games and includes networking capabilities for authoritative multiplayer implementations.

Tool

Funexpected Flash Tools

Funexpected Flash Tools is an Adobe Animate plugin that rasterizes and exports projects for use with the Godot Engine, streamlining the process of integrating Flash-based content into Godot.

Library

MDFramework

MDFramework is a C# multiplayer game framework for Godot 3.4, designed to bring familiar features from other game engines into Godot. It provides tools for member replication, network spawning, command-line parameter parsing, logging, profiling, and more.

Library

godot-jolt

Godot Jolt is a native extension that integrates the Jolt physics engine into Godot 4, offering a more performant and stable 3D physics simulation. It serves as a drop-in replacement for Godot Physics, with enhanced joint interfaces, and is currently in maintenance mode as its functionality is being integrated into the main Godot engine.

Tool

3D Auto Collision Generator

The Godot 3D Auto Collision Generator plugin simplifies collision creation for multiple 3D objects. It supports various file formats, allowing for one-click collision generation, saving development time.

Godot-3 3D Tool Plugin Godot 3
Tool

SmartShape2D

SmartShape2D is a Godot plugin for creating textured 2D polygons, ideal for terrain and level design. It supports both Godot 4 and Godot 3, allowing for easy creation and manipulation of 2D shapes with tilemap-like textures.

Library

DotnetQuestSystem

DotnetQuestSystem is a simple and powerful Godot add-on written in C# for creating quest systems. It offers an easy-to-use API and detailed documentation for quick integration of quest mechanics.

Tool

godot-actions

GitHub Actions for Godot Engine projects, simplifying the build and export process for various platforms, including itch.io deployment. It automates tasks like exporting to Windows, Linux, Web, Android, and macOS.

Tool

Scene Manager

The Godot Scene Manager plugin simplifies scene transitions and node referencing. It offers customizable transitions with minimal code, enhancing project organization and workflow efficiency.

Library

Speech to Text

This Godot module captures user microphone input and converts it to text. It supports multiple platforms and integrates the Sphinxbase and Pocketsphinx libraries for speech recognition.

Tool

System Bar Color Changer

This Godot Engine plugin allows you to dynamically change the color of the system bars (status and navigation bars) in your Android applications. It also supports translucent system bars for a more modern look.

Tool

build-godot

Bash scripts for compiling and running Godot Engine on Linux, including dependency installation. Supports standard and Mono versions of Godot.

Desktop Tool Beginner GDScript Godot version-unknown
Library

godot-python

Godot-Python provides Python language support as a scripting module for the Godot game engine. It allows developers to use Python for game logic, leveraging its readability and extensive libraries within the Godot environment. The project is currently undergoing heavy refactoring to support Godot 4.