Find the Best Godot Assets, Plugins & Templates
Discover free and paid resources for the Godot Game Engine – from FPS templates to shaders, tools and tutorials.
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MDFramework
MDFramework is a C# multiplayer game framework for Godot 3.4, designed to bring familiar features from other game engines into Godot. It provides tools for member replication, network spawning, command-line parameter parsing, logging, profiling, and more.
godot-ci
godot-ci is a Docker image designed for exporting Godot Engine games and deploying them to platforms like GitLab/GitHub Pages and Itch.io using CI/CD pipelines. It simplifies the automation of Godot game deployment workflows.
FMOD Integration
This is a Godot C++ module that integrates the FMOD Studio API, providing GDScript bindings for advanced audio features. While the original author no longer maintains it, the MIT-licensed code can be used and extended, with a GDNative fork by utopia-rise available.
Line Collider 2D
Line Collider 2D is a Godot Engine script that dynamically generates collision shapes from an array of Line2D nodes. This tool simplifies the creation of collision boundaries for prototypes and games by automatically creating a collision shape chain that follows the provided lines.
Memory Game
A simple memory game (finding pairs of cards) created using Godot Engine 3. A version for Godot Engine 4 is also available.
bend-n's 2D builds
Optimized Godot builds tailored for 2D game development, offering smaller size and including non-breaking patches. Docker images provided for standard and 2D-specific builds.
Breakable
Breakable is a breakout-like game made with the Godot Engine, created to learn Godot and test various features. It supports Godot 3.4.x and also has a Godot 2.x version available.
Portal 2D
Portal 2D is an open-source, 2D remake of the popular puzzle-platformer games Portal and Portal 2, developed using the Godot Engine. This project welcomes contributions for new levels, test elements, graphics, and especially sounds.
Takin Godot Template
Takin Godot Template is a Godot 4.4 template for game projects, fusing curated plugins, essential features, and best practices. It provides a solid foundation to kick-start new projects with GDScript.
Godot NDI
Godot NDI integrates the NDI® SDK, enabling NDI playback and output from Godot viewports. It supports Godot 4.4+ and is designed for live event productions, projection mapping, and broadcasting.
Qodot
Qodot is a Godot Engine plugin that enables the import of Quake .map files for level design, supporting features like brush geometry, textures, collision volumes, and gameplay entities. It integrates with TrenchBroom for an intuitive level editing workflow.
Godot-Trail-System
Godot Trail System is an advanced trail/ribbon plugin for the Godot Engine, supporting both 2D and 3D functionalities. It offers features like variable width, color gradients, texture tiling, and customizable smoothing algorithms, making it suitable for creating effects like vehicle skid marks or Tron-like trails.
Sublime Text
GDScript-sublime provides GDScript language support for Sublime Text, including syntax highlighting. It can be installed via Sublime Package Control or by cloning the repository.
Godot Demo Projects
A comprehensive collection of official Godot Engine demo projects, showcasing various features and capabilities of the engine across multiple versions. These demos serve as practical examples for developers to learn and explore Godot's functionalities.