All Godot about…
Open Source A-RPG Demo
This is a full open-source A-RPG demo created with Godot, showcasing good programming practices for a growing game project. It features multiple interlocking systems, core gameplay, a boss encounter, inventory, shop systems, and a user interface with nested menus.
Easing Script
This is a GDScript port of Robert Penner's easing equations for Godot Engine. It provides a variety of easing functions to create smooth animations and transitions in your games.
Code Snapshot
Code Snapshot is a Godot Engine plugin for creating visually appealing snapshots of your code directly within the editor. It supports GDScript syntax highlighting and offers customization options for the frame.
JetBrains Rider (C#)
A suite of JetBrains plugins for enhanced Godot game development within JetBrains IDEs, including Rider, offering C# and GDScript support with debugging capabilities. Includes a bridge plugin for inter-plugin communication.
NI mate Motion Capture
NI mate Motion Capture is a Godot Engine plugin that allows users to animate skeletons using a Microsoft Kinect sensor. It requires Delicode NI mate and is compatible with Godot 3.x.
Godot XR Tools
Godot XR Tools provides a collection of support files and scenes to facilitate AR and VR development within the Godot Engine. It offers components and tools to streamline the creation of XR experiences, supporting multiple Godot versions.
Godot-Trail-System
Godot Trail System is an advanced trail/ribbon plugin for the Godot Engine, supporting both 2D and 3D functionalities. It offers features like variable width, color gradients, texture tiling, and customizable smoothing algorithms, making it suitable for creating effects like vehicle skid marks or Tron-like trails.
Funexpected Flash Tools
Funexpected Flash Tools is an Adobe Animate plugin that rasterizes and exports projects for use with the Godot Engine, streamlining the process of integrating Flash-based content into Godot.
Vim
This plugin integrates Godot Engine with Vim and Neovim, providing GDScript and GSL syntax highlighting, code completion, and run commands directly within the editor. It enhances the coding experience by leveraging Vim's capabilities for Godot game development.
IntelliJ IDEA
GDScript plugin for IntelliJ IDEA and other IntelliJ-based IDEs, providing syntax highlighting, autocompletion, and other features to enhance GDScript development.
godot-python
Godot-Python provides Python language support as a scripting module for the Godot game engine. It allows developers to use Python for game logic, leveraging its readability and extensive libraries within the Godot environment. The project is currently undergoing heavy refactoring to support Godot 4.
NativeDialogs
NativeDialogs is a Godot module for using native dialogs within Godot games, offering a more integrated user experience. It bridges Godot with the platform's native dialog interfaces.
Godot Game Tools
Godot Game Tools is a Blender add-on designed to simplify the process of creating and importing assets into the Godot Game Engine. It streamlines the workflow between Blender and Godot, enhancing asset creation.
EffekseerForGodot3
EffekseerForGodot3 is a runtime plugin for Godot Engine 3.x that allows users to display effects created with Effekseer. It supports multiple platforms and requires specific build tools for each.
spine
This module provides Spine animation support for the Godot Engine. It's designed to integrate Spine animations seamlessly into your Godot projects, offering a way to use professional 2D skeletal animation.