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Godot Demo Projects

A comprehensive collection of official Godot Engine demo projects, showcasing various features and capabilities of the engine across multiple versions. These demos serve as practical examples for developers to learn and explore Godot's functionalities.

3D Demo Example Beginner Intermediate Godot-4 Godot-3 Godot 2.1, 3.0, 3.1, 3.2, 3.3, 3.4, 3.5, 4.0, 4.1, 4.2, 4.x
Library

Simplified Flight Simulation library

This GDScript addon provides a simplified flight simulation system for Godot Engine, suitable for various aircraft and spacecraft types. It's optimized for game development, offering a modular approach to create different aircraft behaviors without the complexity of scientific precision.

Game

BlockPop

BlockPop is a simple Breakout clone developed using the Godot Engine. Created with Godot 1.1, it serves as an early learning project and may not be suitable for reference with newer Godot versions.

Tool

Head tracking using OpenCV

This Godot module demonstrates head tracking using OpenCV and CUDA for improved performance. It adjusts the camera's perspective in a 3D environment based on the user's head movements captured via webcam.

Tool

Waterways

Waterways is a Godot Engine add-on for generating realistic river meshes with dynamic flow and foam effects. It utilizes Bézier curves for shaping and allows for custom shader integration, making it ideal for creating visually stunning water features.

Tool

gdutils

gdutils is a Godot Engine plugin providing a collection of utility scripts written in GDScript. It simplifies common tasks and enhances workflow efficiency within the Godot editor.

Tool

gterm

Gterm is a terminal emulator control for the Godot Engine, designed for projects needing terminal-like interfaces. It's suitable for roguelikes, hacking games, programming-themed games, or debug consoles.

UI Tool Godot-3 Godot 2.1
Game

Minehunter

Minehunter is a Minesweeper clone created with the Godot Engine. It replicates the classic gameplay with tile opening, flagging, and recursive opening mechanics.

Tool

Catppuccin Theme

Catppuccin theme for Godot offers a soothing pastel color palette in four flavors: Latte, Frappé, Macchiato, and Mocha. It provides both text editor and interface themes for Godot 4, with Godot 3 support available on a separate branch.

Tool

bend-n's 2D builds

Optimized Godot builds tailored for 2D game development, offering smaller size and including non-breaking patches. Docker images provided for standard and 2D-specific builds.

Tool

GATT - Godot Autotile Texture Templater

GATT (Godot Autotile Texture Templater) is a Godot Engine plugin that simplifies the creation of texture templates for TileMap autotiling. It allows users to generate 2x2, 3x3 minimal, and 3x3 minimal 3/4 view tilesets with custom block sizes and colors.

Library

Goost

Goost is a general-purpose Godot Engine extension implemented as a C++ module, designed to complement the engine with missing functionality and optimize performance-critical tasks. It aims to prevent engine bloat by providing additional core data structures and exposing hidden built-in functionality.

Library

Entity Spell System

The Entity Spell System is a C++ module for Godot Engine, designed to handle entities, spells, auras, and related mechanics commonly found in RPGs. It supports both 2D and 3D games and includes networking capabilities for authoritative multiplayer implementations.

Demo

FPS Test

This is a first-person shooter (FPS) demo for Godot 2.x, featuring basic movement, physics, and a flashlight. The project is no longer maintained and not compatible with Godot 3.x or later.

Tool

Godot Gif Getter

Godot Gif Getter is an in-game utility for recording and saving GIFs, utilizing the image-gif Rust library for encoding. It offers configurable settings and easy integration into Godot projects for quick GIF creation.