All Godot about…

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Demo

UDP State synchronization

This demo showcases state synchronization in Godot for networked physics, offering a more efficient approach than snapshot interpolation. It includes features like sequence checking and linearly interpolated error correction.

Library

zfoo

zfoo is an extremely fast, asynchronous, and lock-free universal RPC framework supporting multiple languages, including GDScript for Godot. It's designed for high-performance applications like game servers and offers features like hot-swapping, ORM, event bus, and task scheduling.

Library

Gdnet for Godot 3

GDNet is an ENet wrapper for Godot 3, providing connection handling, sequencing, reliability, and more on top of UDP. It simplifies networking in Godot games by offering a thin wrapper around the ENet library.

Tool

LibreAim

LibreAim is a free and open-source FPS aim trainer developed with Godot 4.4. It focuses on customization and lightweight performance, aiming to provide a training tool that runs smoothly even on low-end machines.

Game

No hope

No Hope is a 2D game developed for Ludum Dare 33 using Godot Engine. It was created in 48 hours and is available on itch.io.

Tool

Discord.gd

Discord.gd is a Godot Engine plugin for interacting with the Discord Bot API, enabling the creation of Discord bots using GDScript. It supports features like buttons, select menus, slash commands, and real-time event handling through Godot signals.

Tool

Dialogue Manager

Dialogue Manager is a Godot 4.4+ addon for creating branching dialogues. It offers a script-like editor and runtime for easy integration into your game.

Game

Ninja-Training

Ninja-Training is a small 2D running game developed as a one-hour challenge using Godot. It's a playable, albeit simple, game created under the GPLv3+ license.

Library

Escoria

Escoria is a Libre framework for creating point-and-click adventure games within the Godot Engine. It provides a demo game showcasing its features and serves as a testing ground for future development.

Game

Circle Jump

Circle Jump is a mobile arcade game developed with the Godot Engine. It offers an enjoyable and addicting experience, complemented by a tutorial that guides users through its creation.

Demo

TPS Demo

This is the official Third Person Shooter (TPS) demo for Godot Engine, showcasing high-quality graphics and gameplay mechanics. It provides a complete example for creating a TPS game in Godot.

Godot-4 Godot-3 3D Action Shooter Demo Example Open Source Godot 4.x, 3.5, 3.4, 3.3, 3.2.3, 3.2.2, 3.2.1, 3.2.0, 3.1.x
Tool

godot-launcher

Godot Launcher is a Python-based desktop application designed to streamline Godot Engine development environment management. It offers a centralized interface for managing projects, engine versions, extensions, and templates, enhancing workflow efficiency for Godot developers.

Tool

NobodyWho

NobodyWho is a Godot and Unity plugin for integrating local Large Language Models (LLMs) into your projects, enabling AI-driven character dialogue and interactions without requiring an internet connection. It offers fast inference on GPU and easy setup for creating engaging games and interactive stories.

Tool

InGrid

InGrid is an infinite scrolling grid plugin for the Godot Engine (3.x), ideal for creating 2D procedural universes, parallax scrolling effects, and infinite runner game mechanics. It offers customizable grid cell units and lightweight, optimized GDScript code.