Find the Best Godot Assets, Plugins & Templates
Discover free and paid resources for the Godot Game Engine – from FPS templates to shaders, tools and tutorials.
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godot-voxel
Godot Voxel is a C++ module/extension for Godot Engine 4, enabling the creation of real-time editable 3D volumetric terrains. It supports features like polygon-based mesh generation, physics integration, infinite terrains, and various voxel data streaming sources.
The Tower
The Tower is a first-person parkour demo showcasing the Voxelman module in Godot 3. It features simple levels and requires a Godot build with Voxelman to run, offering a glimpse into voxel-based game development.
SimulaVR
SimulaVR is a VR window manager for Linux built on the Godot Engine, allowing users to run 2D Linux applications within current-generation VR headsets. It focuses on providing a comfortable and clear VR desktop experience with features like low-pass filtering for improved text quality.
Volumetrics
This Godot plugin enables well-lit volumetric fog using voxel-based techniques, ideal for creating atmospheric effects. It includes a 3D texture creator and a demo scene for showcasing its capabilities.
RetroPie Godot Game Engine Emulator""
This scriptmodule enables playing 2D Godot Engine games on Raspberry Pi and other single-board computers using RetroPie, and on x86/x86_64 Linux PCs. It facilitates the installation and management of Godot as an 'emulator' within the RetroPie environment.
Polygon Merge
Polygon Merge is a Godot Engine script from the Godot-Scripts collection, designed to simplify the process of merging polygons. It's part of a larger collection of useful scripts aimed at enhancing Godot game development workflows.
Godot Radial Menu
This is a Radial Menu addon for Godot Engine, created with shader code for performance. It supports snapping, custom center node, and various visual customizations.
Goost
Goost is a general-purpose Godot Engine extension implemented as a C++ module, designed to complement the engine with missing functionality and optimize performance-critical tasks. It aims to prevent engine bloat by providing additional core data structures and exposing hidden built-in functionality.
Open Source A-RPG Demo
This is a full open-source A-RPG demo created with Godot, showcasing good programming practices for a growing game project. It features multiple interlocking systems, core gameplay, a boss encounter, inventory, shop systems, and a user interface with nested menus.
Voxel Game
A Godot project aiming to replicate Minecraft-like voxel terrain generation. The project focuses on performance by generating only the top surface of the terrain and uses Godot's DataTool for manipulation and UV mapping.
AnimatedShape2D
AnimatedShape2D is a Godot 4 addon that allows you to customize collision shapes for each frame of an AnimatedSprite2D animation. This is useful for creating precise hitboxes, hurtboxes, and hardboxes for character animations.
Starship Olympics
Starship Olympics is a fast-paced, local multiplayer party game developed with Godot Engine. Players control starships in top-down arena battles, competing in various challenges and competitions.
Broken Seals
Broken Seals is a 3D third-person RPG developed with a custom version of the Godot Engine, focusing on complex gameplay reminiscent of old-school MMOs. It features both multiplayer and single-player capabilities and aims to run on multiple platforms, with a PC-first design.
TuxBuilder
TuxBuilder is a Godot 3-based reimplementation of the classic jump'n'run game SuperTux. It utilizes and modifies some of SuperTux's original assets.
PortAudio
This Godot module provides wrapper methods for the PortAudio library, enabling low-latency audio processing and direct control over audio input and output within Godot Engine. It offers flexibility in choosing audio drivers and managing audio buffers, making it suitable for audio tools and rhythm games.