All Godot about…
Keyring
Godot Keyring is a Godot addon for interacting with the operating system's keyring, enabling secure storage and retrieval of credentials. It's a wrapper around the 'keychain' library, providing cross-platform support for managing passwords and sensitive data.
Minehunter
Minehunter is a Minesweeper clone created with the Godot Engine. It replicates the classic gameplay with tile opening, flagging, and recursive opening mechanics.
Three Hungry Mice
"Three Hungry Mice" is a small breakout game developed with the Godot Engine for the Godot Engine Jam in March 2016. Control two mice and tilt the trampoline to keep the ball in play.
Goost
Goost is a general-purpose Godot Engine extension implemented as a C++ module, designed to complement the engine with missing functionality and optimize performance-critical tasks. It aims to prevent engine bloat by providing additional core data structures and exposing hidden built-in functionality.
Breakable
Breakable is a breakout-like game made with the Godot Engine, created to learn Godot and test various features. It supports Godot 3.4.x and also has a Godot 2.x version available.
Godex
Godex is a Godot Engine ECS (Entity Component System) library designed to organize data efficiently for game development. It is currently under development and welcomes contributions and feedback from the community.
godot-jolt
Godot Jolt is a native extension that integrates the Jolt physics engine into Godot 4, offering a more performant and stable 3D physics simulation. It serves as a drop-in replacement for Godot Physics, with enhanced joint interfaces, and is currently in maintenance mode as its functionality is being integrated into the main Godot engine.
godot-launcher
Godot Launcher is a Python-based desktop application designed to streamline Godot Engine development environment management. It offers a centralized interface for managing projects, engine versions, extensions, and templates, enhancing workflow efficiency for Godot developers.
Godot NDI
Godot NDI integrates the NDI® SDK, enabling NDI playback and output from Godot viewports. It supports Godot 4.4+ and is designed for live event productions, projection mapping, and broadcasting.
CRT Shader
This is a Godot 3 shader that simulates a CRT display, providing a retro look to your 2D games. It includes various adjustable parameters like curvature, vignette, scan lines, and chromatic aberration.
godot-actions
GitHub Actions for Godot Engine projects, simplifying the build and export process for various platforms, including itch.io deployment. It automates tasks like exporting to Windows, Linux, Web, Android, and macOS.
Funexpected Flash Tools
Funexpected Flash Tools is an Adobe Animate plugin that rasterizes and exports projects for use with the Godot Engine, streamlining the process of integrating Flash-based content into Godot.
Godot Polygon 2D Fracture
This tool provides simple scripts for fracturing and cutting 2D polygons in Godot. It supports Delaunay and cut-line fracturing methods, polygon restoring, and includes helper functions for polygon manipulation.
GodotOnReady
GodotOnReady is a C# source generator for Godot 3.x that provides `onready`-like functionality for C# scripts, eliminating the need for reflection. It offers attributes to load nodes/resources and execute methods during `_Ready`.