All Godot about…

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Tool

NativeLib

NativeLib is a plugin management system for Godot Engine, designed to simplify the integration and management of native libraries for iOS and Android platforms. It handles plugin dependencies and provides easy updates for native libraries.

Game

Blipshift

Blipshift is a simple top-down 2D game using the Godot Engine, originally created by Michael Groufsky and ported to Godot 3.1. All code and assets are public domain, allowing for free use and modification.

Tool

NI mate Motion Capture

NI mate Motion Capture is a Godot Engine plugin that allows users to animate skeletons using a Microsoft Kinect sensor. It requires Delicode NI mate and is compatible with Godot 3.x.

Game

TuxBuilder

TuxBuilder is a Godot 3-based reimplementation of the classic jump'n'run game SuperTux. It utilizes and modifies some of SuperTux's original assets.

Tool

Talo

Talo is a self-hostable game backend and Godot plugin offering tools and APIs for player management, leaderboards, stats, game saves, event tracking, and more. It simplifies data-driven decisions and enhances game development workflows.

Tool

CSG Mesh Exporter (.OBJ)

The CSG Mesh Exporter plugin for Godot Engine allows users to export CSG meshes to .OBJ files for improved editing performance. It simplifies the process of converting complex CSG structures into static mesh data.

Tool

Debanding Material Shader

This is a simple material shader for Godot 3.2.x that adds debanding noise to fix banding effects, specifically for the GLES2 renderer which lacks full-screen debanding support. It's designed to be easily integrated into existing projects by either using the provided ShaderMaterial or copy-pasting the debanding code.

Tool

Godot VirtualJoystick

This Godot 3.3 plugin provides a virtual joystick for mobile games, supporting both 2D and 3D projects. It's designed for easy integration and use in commercial projects, encouraging sharing and support.

Tool

godot-ci

godot-ci is a Docker image designed for exporting Godot Engine games and deploying them to platforms like GitLab/GitHub Pages and Itch.io using CI/CD pipelines. It simplifies the automation of Godot game deployment workflows.

Game

Poder Solar

Poder Solar is a resource management game developed by Antimundo for the Spain Game Dev Jam 2023 using Godot 4.3. The game involves supplying a city with electricity while managing pollution levels.

Demo

voxelgame

A collection of voxel game demos for Godot Engine 4.3, showcasing a custom C++ voxel module. Includes scenes for blocky and smooth terrain, with a Minecraft-like demo featuring basic multiplayer support.

Tool

System Bar Color Changer

This Godot Engine plugin allows you to dynamically change the color of the system bars (status and navigation bars) in your Android applications. It also supports translucent system bars for a more modern look.

Tool

Event Audio

Event Audio is a Godot plugin for simple, event-based audio triggering in 2D and 3D games. It allows associating audio resources with event triggers, playing them with a single line of code, and managing audio banks at runtime.

Tool

Material Maker

Material Maker is a Godot Engine-based tool for creating textures procedurally and painting 3D models. It utilizes a node-based interface for defining textures and brushes, similar to Substance Designer.