All Godot about…

K
Tool

Godot Polygon 2D Fracture

This tool provides simple scripts for fracturing and cutting 2D polygons in Godot. It supports Delaunay and cut-line fracturing methods, polygon restoring, and includes helper functions for polygon manipulation.

Demo

Voxel Game

A Godot project aiming to replicate Minecraft-like voxel terrain generation. The project focuses on performance by generating only the top surface of the terrain and uses Godot's DataTool for manipulation and UV mapping.

Tool

Maaack's Menus Template

Maaack's Menus Template is a comprehensive Godot 4 template providing a ready-to-use menu system, including main menu, options, credits, and scene loading. It supports multiple resolutions and input methods, suitable for game jams and commercial projects.

Tool

GodSVG

GodSVG is a structured SVG editor built with Godot, focusing on clean, precise, and optimized SVG files. It provides real-time code generation and a user-friendly interface for manipulating SVG elements.

Tool

GDGIFExporter

GDGIFExporter is a Godot Engine plugin written in GDScript for exporting GIFs. It supports Godot 4.x and 3.x, offering quantization methods like Median Cut and Uniform, and is easy to integrate into Godot projects.

Game

Starship Olympics

Starship Olympics is a fast-paced, local multiplayer party game developed with Godot Engine. Players control starships in top-down arena battles, competing in various challenges and competitions.

Tool

Tiled importer

This plugin allows importing TileMaps and TileSets from the Tiled Map Editor into Godot Engine. It supports various Tiled features and formats, making it easier to integrate Tiled maps into Godot projects.

Godot-3 Tool Plugin Asset Godot 3.0+
Tool

godot-launcher

Godot Launcher is a Python-based desktop application designed to streamline Godot Engine development environment management. It offers a centralized interface for managing projects, engine versions, extensions, and templates, enhancing workflow efficiency for Godot developers.

Demo

The Tower

The Tower is a first-person parkour demo showcasing the Voxelman module in Godot 3. It features simple levels and requires a Godot build with Voxelman to run, offering a glimpse into voxel-based game development.

Tool

Godot Package Manager

Godot Package Manager is a plugin for the Godot Engine that simplifies package management using a pure JSON configuration. It allows users to easily update and purge packages within their Godot projects.

Tool

NativeLib

NativeLib is a plugin management system for Godot Engine, designed to simplify the integration and management of native libraries for iOS and Android platforms. It handles plugin dependencies and provides easy updates for native libraries.

Tool

LimboAI

LimboAI is a C++ plugin for Godot 4 that combines Behavior Trees and State Machines for creating complex AI behaviors. It includes a behavior tree editor, visual debugger, demo project, and supports GDScript for custom tasks and states.

Tool

Voxel-Core

Voxel-Core is a GDScript voxel plugin for Godot Engine, enabling in-engine creation, import, and editing of voxel content. It offers features like automatic UV mapping, various meshing modes, and in-engine editors for both VoxelObjects and VoxelSets.

Tool

GodotAIGym

GodotAIGym allows you to turn your Godot project into an OpenAI Gym environment for training reinforcement learning models with PyTorch. It supports Godot 3.2 and currently runs only on Linux systems.