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Tool

AutoColliders

AutoColliders is a Godot Engine plugin for automatic collider generation, initially focusing on 2D CollisionPolygon2D nodes and with plans to expand to 3D meshes. It simplifies the process of creating collision shapes for sprites directly within the editor.

Library

GodotSx

GodotSx provides reactive extensions for Godot 4's signal system, enabling Rx-style operations like merging and filtering signals. It's a lightweight alternative to full Rx implementations, offering essential reactive functionalities without the overhead.

Demo

First Person Starter

First Person Starter is an FPS template for Godot, providing starter content for new or existing projects. It includes a 3D character controller, smooth movement, camera rotation, and joypad support.

Tool

TileSet Builder

TileSet Builder is a Godot 3.x plugin that simplifies the creation of tilesets from spritesheets. It generates either *.tscn (scene) or *.tres (tileset) files based on user-defined parameters like sprite sheet path, tile size, offset, and spacing.

Godot-3 Tool Plugin Asset Godot 3.x
Game

Meteorite

Meteorite is a low-resolution Metroidvania FPS game developed in Godot 3.0, inspired by Metroid Prime for LOWREZJAM 2018. Explore a facility, upgrade weapons, and enhance movement to overcome obstacles, battling turrets and a boss.

Library

godot-rapier-2d

Godot Rapier Physics is a 2D and 3D physics engine drop-in replacement for the Godot game engine, offering better stability, performance, and features like fluids and deterministic simulations. It integrates the Rapier physics engine and Salva fluids simulation library.

Tool

PixelPen

PixelPen is a free and open-source pixel art editor built with the Godot Engine, functioning as both a Godot addon and a standalone application. It supports GDScript and C++ through a GDExtension plugin, offering tools for pixel art creation and animation.

Tool

Godot Mixing Desk

Godot Mixing Desk is a modular plugin for the Godot Engine, designed to simplify procedural audio and adaptive music implementation. It provides tools for creating interactive music and soundscapes with minimal coding, using a node-based system for managing audio components.

Library

Gdnet for Godot 3

GDNet is an ENet wrapper for Godot 3, providing connection handling, sequencing, reliability, and more on top of UDP. It simplifies networking in Godot games by offering a thin wrapper around the ENet library.

Game

Portal 2D

Portal 2D is an open-source, 2D remake of the popular puzzle-platformer games Portal and Portal 2, developed using the Godot Engine. This project welcomes contributions for new levels, test elements, graphics, and especially sounds.

Library

godot-apple-id

This Godot module enables 'Sign in with Apple' functionality for iOS projects. It supports user authentication and credential management within Godot games and applications.

Tool

MechanicalFlower Godot Template

A comprehensive Godot project template by MechanicalFlower, designed for clean code separation, continuous integration, and streamlined development workflows. It includes features like code formatting, license tracking, and addon management.

Library

FMOD Integration

This is a Godot C++ module that integrates the FMOD Studio API, providing GDScript bindings for advanced audio features. While the original author no longer maintains it, the MIT-licensed code can be used and extended, with a GDNative fork by utopia-rise available.

Tool

EffekseerForGodot3

EffekseerForGodot3 is a runtime plugin for Godot Engine 3.x that allows users to display effects created with Effekseer. It supports multiple platforms and requires specific build tools for each.

Godot-3 Plugin Asset 3D Godot 3.x
Tool

Cartographer

Cartographer is a GPU-powered terrain editor for Godot 3, enabling the creation of detailed and customizable 3D terrains. It supports features like GPU Clipmap LOD, layered terrain materials, heightmap sculpting, and a custom TextureArray importer for optimized performance.