Funexpected Flash Tools

Funexpected Flash Tools is an Adobe Animate plugin that rasterizes and exports projects for use with the Godot Engine, streamlining the process of integrating Flash-based content into Godot.

https://github.com/funexpected/flash-tools

Funexpected Flash Tools: Bridging Adobe Animate and Godot Engine

Funexpected Flash Tools is a plugin designed to simplify the integration of Adobe Animate (formerly Flash) projects into the Godot Engine. It automates the rasterization and exporting process, making it easier to bring Flash-based animations and assets into Godot game development.

Key Features

  • Rasterization and Export: Converts Adobe Animate projects into a format suitable for Godot Engine.
  • Sprite Sheet Generation: Automatically generates sprite sheets from rasterized assets.
  • Optimized Export: Removes unused data and compresses results for efficient use in Godot.
  • Multiple Export Options: Supports exporting the entire document, individual library items, or selected screens.

Installation

Detailed installation instructions are provided for both macOS and Windows, involving either a terminal command or manual file placement in the Adobe Animate configuration directory.

Usage

The plugin provides commands within Adobe Animate to export projects for Godot, including options to rasterize the current screen or export different parts of the project. This allows for a flexible workflow, catering to various project needs and sizes.

Resource Details

tool

funexpected



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