Shaker
Shaker is a Godot plugin that allows you to easily add shaking effects to nodes, cameras, or any property in your 2D or 3D games. It provides detailed control over the shaking effect, making it suitable for various purposes.
https://github.com/Eneskp3441/ShakerPreview Images


Shaker: Add Dynamic Shaking Effects to Your Godot Games
Shaker is a versatile Godot plugin designed to introduce dynamic shaking effects to your game projects. Whether you want to create subtle camera shakes or intense tremors for specific nodes, Shaker offers the tools and flexibility to achieve the desired result.
Key Features
- Versatile Shaking Effects: Implement shaking effects on cameras, nodes, or any property within your Godot scene.
- Detailed Control: Customize the shaking effect with precise parameters, allowing you to tailor the intensity, duration, and other aspects to your specific needs.
- Easy Installation: Shaker can be installed directly from the Asset Library or manually via GitHub.
- Godot 4.2+ Compatibility: Designed and tested for Godot 4.2 and later versions.
Installation
You can install Shaker through the Godot Asset Library or manually from the GitHub repository. Detailed installation instructions are provided in the plugin's documentation.
Usage
Once installed, the Shaker plugin is ready to use in your Godot project. Refer to the plugin's documentation for detailed instructions and examples on how to implement shaking effects in your game.