BlockPop
BlockPop is a simple Breakout clone developed using the Godot Engine. Created with Godot 1.1, it serves as an early learning project and may not be suitable for reference with newer Godot versions.
https://github.com/vnen/blockpopBlockPop: A Retro Breakout Game in Godot Engine
BlockPop is a straightforward Breakout clone developed using the Godot Engine version 1.1. This project was created as a learning exercise and showcases basic game development principles within the Godot environment.
Game Overview
This game provides a simple implementation of the classic Breakout arcade game. Players control a paddle to bounce a ball and break blocks. Due to its creation in an older version of Godot, it's best viewed as a historical example rather than a current best-practice resource.
Technical Details
- Engine Version: Godot 1.1
- License: MIT (code), separate licenses for assets
- Assets: Utilizes various asset packs for art and sound, including the Arcade Pack by Buch and retro sound effects.
Usage Notes
To run BlockPop, download the repository and open the project in Godot 1.1. Note that this project is not compatible with newer Godot releases. Alternatively, pre-built binaries are available in the releases section of the repository.