Minimum Game
Minimum Game is a top-down 2D pixel art game template for Godot Engine. It features multiple rooms, a HUD, main and pause menus, a victory screen, autosaving, and sound effects, providing a starting point for 2D game development.
https://github.com/benmarz/minimum_gameMinimum Game: A Godot Engine Template for Top-Down 2D Games
Minimum Game is a template designed for the Godot Engine, offering a foundation for creating top-down 2D pixel art games. This template includes essential features such as a main menu, pause menu, victory screen, and a heads-up display (HUD). The game involves collecting treasures while avoiding traps.
Key Features
- Multiple Rooms: Includes four rooms, with two being slightly larger than the screen area, allowing for camera following.
- HUD: A functional HUD to display game information.
- Menus: Main menu, pause menu, and victory screen are pre-built.
- Autosaving: The game autosaves whenever a room is entered, ensuring player progress is maintained.
- Sound Effects: Comes with integrated sound effects to enhance the gaming experience.
License
The template is licensed under the MIT license for the source code and CC0-1.0 for most assets, providing flexibility for developers to use and modify the project. Some specific assets have individual licenses as detailed in the project's documentation.
This template is ideal for beginners looking to understand the structure of a simple 2D game in Godot or for experienced developers seeking a quick starting point for their projects.