Ninja-Training
Ninja-Training is a small 2D running game developed as a one-hour challenge using Godot. It's a playable, albeit simple, game created under the GPLv3+ license.
https://github.com/KOBUGE-Games/Ninja-TrainingPreview Images


Ninja-Training: A Godot 2D Running Game
Ninja-Training is a compact 2D running game project created as part of a one-hour development challenge. While initially developed under time constraints, the project was later refined to enhance its playability. This game serves as a basic example of a simple running game implemented in Godot Engine.
Key Features
- 2D Gameplay: The game features classic 2D side-scrolling gameplay, suitable for beginners looking to understand basic game mechanics.
- Running Mechanics: Players control a ninja character, navigating through an environment.
- Open Source: Licensed under GPLv3+, the project encourages modification and distribution.
Potential Uses
This project can be used as a learning resource for those new to Godot, particularly for understanding basic game loops, character control, and simple level design in a 2D environment.