Ninja-Training

Ninja-Training is a small 2D running game developed as a one-hour challenge using Godot. It's a playable, albeit simple, game created under the GPLv3+ license.

https://github.com/KOBUGE-Games/Ninja-Training

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Ninja-Training: A Godot 2D Running Game

Ninja-Training is a compact 2D running game project created as part of a one-hour development challenge. While initially developed under time constraints, the project was later refined to enhance its playability. This game serves as a basic example of a simple running game implemented in Godot Engine.

Key Features

  • 2D Gameplay: The game features classic 2D side-scrolling gameplay, suitable for beginners looking to understand basic game mechanics.
  • Running Mechanics: Players control a ninja character, navigating through an environment.
  • Open Source: Licensed under GPLv3+, the project encourages modification and distribution.

Potential Uses

This project can be used as a learning resource for those new to Godot, particularly for understanding basic game loops, character control, and simple level design in a 2D environment.

Resource Details

game

KOBUGE-Games



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