DynaDungeons
DynaDungeons is a Bomberman-inspired game developed with the Godot Engine. It features local multiplayer and utilizes assets from OpenGameArt under a Creative Commons license, serving as a learning project.
https://github.com/akien-mga/dynadungeonsPreview Image

DynaDungeons: A Godot-Based Bomberman Clone
DynaDungeons is a 2D Bomberman clone created using the Godot Engine. This project was primarily a learning exercise to explore Godot's capabilities. The game supports local multiplayer for up to four players, allowing for engaging battles with bombs and power-ups on a simple, yet fun level.
Key Features
- Bomberman-style Gameplay: Experience classic Bomberman gameplay with a fantasy twist.
- Local Multiplayer: Supports up to 4 players for local multiplayer matches.
- Godot Engine: Built using the open-source Godot Engine, showcasing its potential for 2D game development.
- OpenGameArt Assets: Utilizes the Bomb Party tileset from OpenGameArt, licensed under CC BY 3.0.
Licensing
The project employs various open-source licenses: GNU GPL 3.0+ for non-binary files, CC BY 3.0 for sprites and samples, CC BY-SA 4.0 for music, and SIL OFL 1.1 for fonts. This makes it a great resource for learning about open-source game development and asset usage.
Godot Versions
The main branch is developed using Godot 3.x, with an older version available in the godot-2.1
branch for those interested in legacy versions.