Escoria
Escoria is a Libre framework for creating point-and-click adventure games within the Godot Engine. It provides a demo game showcasing its features and serves as a testing ground for future development.
https://github.com/godotengine/escoriaPreview Image

Escoria: Your Point-and-Click Adventure Game Framework
Escoria is a powerful, open-source framework designed to simplify the creation of point-and-click adventure games using the Godot Engine. This framework provides a structured environment for developing classic adventure games with ease.
Key Features
- Intuitive Design: Escoria offers a user-friendly interface, streamlining the development process for both beginners and experienced developers.
- Demo Game Included: The included demo game provides a practical example of Escoria's capabilities, showcasing its features and serving as a testing ground.
- Extensive Documentation: Comprehensive documentation and a Getting Started Guide are available to help users quickly learn and implement Escoria in their projects.
- Community-Driven: Escoria welcomes contributions from the community, fostering continuous improvement and expansion of its features. Contribution guidelines are provided for those interested in contributing.
Assets and Credits
The demo game includes various assets with appropriate licensing, including character spritesheets, item packs, sound effects, and fonts. These assets are sourced from creators like Marco Giorgini, Kenney, Eric Matyas and others, offering a rich set of resources to build upon.