No hope
No Hope is a 2D game developed for Ludum Dare 33 using Godot Engine. It was created in 48 hours and is available on itch.io.
https://github.com/sergicollado/no_hope_LD33Preview Images



No Hope: A Ludum Dare 33 Game
No Hope is a 2D game developed by sergicollado for Ludum Dare 33 within a 48-hour timeframe. The game was built using Godot Engine, along with Krita, Inkscape, and Reaper for art and audio. It is available to play on itch.io.
Gameplay and Theme
Developed under the Ludum Dare 33 theme, No Hope likely explores a concept related to the theme through its gameplay and narrative elements. As a game jam title, it offers a compact and engaging experience that showcases the developer's creativity and technical skills.
Development Tools and Technologies
The game's development leveraged the capabilities of Godot Engine for game logic and rendering. Krita and Inkscape were used for creating the visual assets, while Reaper handled the audio aspects, creating an immersive game experience.