Kaleidoscope

An interactive shader demo in Godot, based on a tutorial by Kichimisu. It allows users to manipulate shader parameters using arrow keys and is playable in the browser via Itch.io.

https://github.com/Elesh-Norn/kaleidoscope

Preview Image

Preview

Interactive Kaleidoscope Shader Demo in Godot

This project is a demonstration of interactive shaders in the Godot Engine. It was inspired by and built upon a tutorial by Kichimisu, adapting it to be fully interactive within the Godot environment. The demo showcases how users can dynamically control shader parameters using simple keyboard inputs.

Key Features

  • Interactive Shader Control: Modify shader properties in real-time using the arrow keys for parameter selection and value adjustment.
  • Browser Playable: The demo is deployed on Itch.io, enabling users to experience it directly in their web browser without requiring any local installation.
  • Educational Resource: Serves as a practical example for learning about shader implementation and user interaction within Godot.

Technical Details

The project is built using Godot and focuses on shader manipulation through user input. The controls are designed to be intuitive, allowing users to easily explore the effects of different parameter settings on the shader's visual output.

Resource Details

demo

Elesh-Norn



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