Breakable

Breakable is a breakout-like game made with the Godot Engine, created to learn Godot and test various features. It supports Godot 3.4.x and also has a Godot 2.x version available.

https://github.com/didier-v/breakable

Preview Image

Preview

Breakable: A Godot Engine Breakout Game

Breakable is a breakout-style game developed using the Godot Engine. The project serves as a learning experience and a testing ground for various Godot features. It's a 2D game that showcases several aspects of game development within the Godot environment.

Features and Technologies

This game demonstrates several key features of the Godot Engine, including:

  • Scene Management: Switching between scenes is implemented efficiently.
  • Data Persistence: Loading and saving user options, as well as encrypted high scores, are showcased.
  • Localization: The game supports multiple languages.
  • Theming: Utilization of fonts and themes for a consistent visual experience.
  • Physics and Collisions: Implementation of 2D physics and collision layers.
  • UI Elements: Connecting events on UI elements to scripts, using animations, and creating reusable canvas items are demonstrated.
  • Shaders: Using shaders to enhance the background.
  • Sound Effects: Integration of sound effects created with Cfxr.

Learning Resources

The developer used this project to learn about autoload singletons, the onready option, and more. The project provides practical examples of how to use various Godot features, making it a valuable resource for those learning the engine.

Resource Details

game

didier-v



3.4