Multiplayer First Person Shooter

A Godot 3.2-based multiplayer first-person shooter template. This project provides a foundation for creating networked FPS games in Godot.

https://github.com/blockspacer/Godot-3.2-Multiplayer-FPS

Godot 3.2 Multiplayer FPS Template

This project serves as a starting point for developing multiplayer first-person shooter games using the Godot Engine version 3.2. It offers a basic framework with essential features for networked gameplay.

Key Features

  • Multiplayer Support: Implements basic networking functionalities for creating a networked FPS experience.
  • First-Person Controls: Includes player controls and camera setup suitable for a first-person perspective.
  • Godot 3.2 Compatibility: Specifically designed and tested for Godot Engine 3.2.

Getting Started

To use this template, simply clone the repository and open the project in Godot 3.2. You can then expand upon the existing codebase to implement your own game mechanics, weapons, and maps. This template provides a solid base for learning and experimenting with multiplayer game development in Godot.

Resource Details

demo

blockspacer



3.2