Thrive
Thrive is an open-source game project built with Godot Engine, focusing on the evolution of life. It's primarily written in C# and utilizes Godot's scene system for game development.
https://github.com/Revolutionary-Games/Thrive/Preview Images


Thrive: An Open-Source Evolution Game
Thrive is a free, open-source game centered around the evolution of life, developed using the Godot Engine. The project is structured to allow contributions from programmers, artists, and other creatives, fostering a community-driven development approach.
Project Structure
The repository is organized into several key directories:
-
assets
: Contains game assets like models and textures, managed with Git LFS. -
doc
: Houses documentation, style guides, and engine overviews. -
simulation_parameters
: Includes JSON files and C# constants for game tweaking. -
scripts
: Contains utility scripts for development. -
src
: The core game logic written in C# and Godot scenes. -
test
: Includes tests (currently incomplete for the Godot version).
Contribution Guidelines
Contributors are encouraged to follow contribution guidelines and the code of conduct. Programmers should be familiar with C# and Godot. Artists can contribute by creating or modifying assets, preferably within the Godot project. The project uses Git LFS for handling large binary files.
Technologies Used
Thrive is primarily written in C# and uses the Godot Engine for its game scenes and logic. The project also utilizes Git LFS for managing large asset files efficiently.