GodotSteam

GodotSteam is a community-driven ecosystem providing tools for integrating Valve's Steam API with the Godot Engine. It supports Windows, Linux, and Mac platforms, offering pre-compiled versions, plugins, and examples for various Godot versions.

https://github.com/Gramps/GodotSteam

GodotSteam: Integrate Steam Functionality into Your Godot Games

GodotSteam is a comprehensive solution designed to seamlessly integrate Valve's Steam API into your Godot Engine projects. This community edition provides a wide range of tools and resources, making it easier than ever to leverage Steam's features within your games. Supporting Windows, Linux, and Mac platforms, GodotSteam offers pre-compiled versions, plugins, and examples tailored for different Godot versions.

Key Features and Compatibility

GodotSteam provides bindings for the Steam API, enabling functionalities such as achievements, leaderboards, multiplayer networking, and more. It supports multiple Godot versions, including Godot 4.x with GDExtension, and offers legacy support for older versions. Compatibility information is meticulously maintained, ensuring developers can identify the appropriate GodotSteam version for their Steamworks SDK.

Getting Started with GodotSteam

Pre-compiled versions are available for quick integration, or developers can build GodotSteam from scratch using the provided documentation. Tutorials and examples are available to guide users through initializing Steam, implementing various features, and troubleshooting common issues such as Steam overlay compatibility. The project is licensed under the MIT license, encouraging open-source contributions and community involvement.

Staying Up-to-Date

Regular updates and improvements are implemented, with detailed changelogs documenting added, changed, fixed, and removed features. Community support is available through Discord and GitHub, offering assistance and fostering collaboration among developers.

Resource Details

library

Gramps



4.x, 3.x, 2.x