Godot Open-source Resources
Benefit from the openness of the Godot Engine. As an open-source project, Godot allows for unparalleled flexibility and customization. Discover a wealth of community contributions, plugins, and resources that make development in Godot transparent and collaborative.
vpuppr
Vpuppr is a cross-platform VTuber application developed with Godot, supporting multiple tracking backends. It is currently being rewritten for Godot 4, with the Godot 3 version available on the godot-3 branch.
Godello
Godello is a Trello-inspired Kanban board application built with the Godot Engine, showcasing Godot's capabilities for creating complex, real-time collaborative desktop applications. It features both online and offline data storage options and demonstrates advanced GUI and data architecture.
SimulaVR
SimulaVR is a VR window manager for Linux built on the Godot Engine, allowing users to run 2D Linux applications within current-generation VR headsets. It focuses on providing a comfortable and clear VR desktop experience with features like low-pass filtering for improved text quality.
ProtonGraph
ProtonGraph is a node-based tool for procedural 3D content creation within the Godot Engine. It allows users to generate complex 3D models through visual scripting, aiming to be user-friendly and extensible for game development.
Arrow
Arrow is a free, open-source, and feature-rich tool for game narrative design, text-adventure development, and the creation of interactive nonlinear storytelling documents. It offers visual development, an advanced node system, and one-click playable HTML exports.
Pixelorama
Pixelorama is a free and open-source pixel art editor built with Godot Engine. It offers a wide range of tools and features for creating pixel art, animations, and tilemaps.
Material Maker
Material Maker is a Godot Engine-based tool for creating textures procedurally and painting 3D models. It utilizes a node-based interface for defining textures and brushes, similar to Substance Designer.
NativeDialogs
NativeDialogs is a Godot module for using native dialogs within Godot games, offering a more integrated user experience. It bridges Godot with the platform's native dialog interfaces.
Open Adaptive Music Library
The oamlGodotModule is a Godot Engine module for the Open Adaptive Music Library (oaml). It allows developers to integrate adaptive music into their Godot projects.
godot-anl
godot-anl is a Godot Engine wrapper for the Accidental Noise Library, enabling noise generation with visual nodes, GDScript, and C#. It supports height, normal, and bump map generation and custom modular noise creation.
spout-gd
Spout-gd provides Godot bindings for Spout, enabling sharing of OpenGL textures across Windows applications. It supports both sending and receiving textures with convenience classes like SpoutTexture and SpoutViewport.
PortAudio
This Godot module provides wrapper methods for the PortAudio library, enabling low-latency audio processing and direct control over audio input and output within Godot Engine. It offers flexibility in choosing audio drivers and managing audio buffers, making it suitable for audio tools and rhythm games.
Speech to Text
This Godot module captures user microphone input and converts it to text. It supports multiple platforms and integrates the Sphinxbase and Pocketsphinx libraries for speech recognition.
godot-voxel
Godot Voxel is a C++ module/extension for Godot Engine 4, enabling the creation of real-time editable 3D volumetric terrains. It supports features like polygon-based mesh generation, physics integration, infinite terrains, and various voxel data streaming sources.
Goost
Goost is a general-purpose Godot Engine extension implemented as a C++ module, designed to complement the engine with missing functionality and optimize performance-critical tasks. It aims to prevent engine bloat by providing additional core data structures and exposing hidden built-in functionality.
GodotSteam
GodotSteam is a community-driven ecosystem providing tools for integrating Valve's Steam API with the Godot Engine. It supports Windows, Linux, and Mac platforms, offering pre-compiled versions, plugins, and examples for various Godot versions.
Godot-Slicer
Godot-Slicer is a module for the Godot Engine, porting Ezy-Slicer to allow dynamic slicing of convex meshes. Built in C++, it provides a Slicer node to trigger slices of Mesh geometry using a plane.
godotcord
Godotcord is a Godot module that integrates the Discord GameSDK into the engine, allowing developers to implement Discord features in their Godot games. It supports Windows, Linux, and Mac platforms, offering functionalities to connect with Discord's Game SDK.
GodotAIGym
GodotAIGym allows you to turn your Godot project into an OpenAI Gym environment for training reinforcement learning models with PyTorch. It supports Godot 3.2 and currently runs only on Linux systems.
godot-apple-id
This Godot module enables 'Sign in with Apple' functionality for iOS projects. It supports user authentication and credential management within Godot games and applications.
FMOD Integration
This is a Godot C++ module that integrates the FMOD Studio API, providing GDScript bindings for advanced audio features. While the original author no longer maintains it, the MIT-licensed code can be used and extended, with a GDNative fork by utopia-rise available.
Keyring
Godot Keyring is a Godot addon for interacting with the operating system's keyring, enabling secure storage and retrieval of credentials. It's a wrapper around the 'keychain' library, providing cross-platform support for managing passwords and sensitive data.
godot-jolt
Godot Jolt is a native extension that integrates the Jolt physics engine into Godot 4, offering a more performant and stable 3D physics simulation. It serves as a drop-in replacement for Godot Physics, with enhanced joint interfaces, and is currently in maintenance mode as its functionality is being integrated into the main Godot engine.
godot-luaAPI
godot-luaAPI is a Godot addon that enables Lua API support via GDScript, C#, or GDExtension for creating sandboxed modding environments. It is designed for custom modding APIs where you have control over the sandbox environment.