Realistic Water Shader
This is a demo of a realistic water shader for Godot Engine. It showcases realistic 3D water with features like foam and caustics, implemented in Godot 3.4.2.
https://github.com/godot-extended-libraries/godot-realistic-waterPreview Image

Realistic Water Shader in Godot
This project provides a realistic water shader demo for the Godot Engine. It aims to simulate realistic 3D water effects, including foam and caustics. The project is built for Godot 3.4.2-stable.
Key Features
- Realistic Water Rendering: Simulates the visual characteristics of water.
- Foam Generation: Includes foam effects along the water's surface.
- Caustics Simulation: Creates underwater light caustics for added realism.
- Godot 3.4.2 Compatibility: Specifically designed and tested for Godot 3.4.2-stable.
Usage
To use this demo, download the Godot 3.4.2-stable version and open the 'Godot Realistic Water' project. You can then explore the scene and the shader to understand how the water effect is implemented. The project is open for contributions, and pull requests are welcome.