Godot Desktop Resources

Develop and optimize your Godot games for desktop platforms. From Windows to macOS and Linux, Godot offers excellent cross-platform compatibility to make your creations accessible to a wide audience and ensure performance on any system.

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Gedit

This project provides GDScript syntax highlighting support for the Gedit text editor and other editors based on the gtksourceview library. It allows for improved readability and code editing experience when working with GDScript files.

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IntelliJ IDEA

GDScript plugin for IntelliJ IDEA and other IntelliJ-based IDEs, providing syntax highlighting, autocompletion, and other features to enhance GDScript development.

GDScript Tool Plugin Desktop Godot 3 & 4
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Material Maker

Material Maker is a Godot Engine-based tool for creating textures procedurally and painting 3D models. It utilizes a node-based interface for defining textures and brushes, similar to Substance Designer.

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Emacs

This package provides GDScript language support for the Emacs editor, offering syntax highlighting, code folding, and auto-completion features. It enhances the GDScript development experience within Emacs.

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Geany

This project provides GDScript syntax highlighting support for the Geany text editor/IDE, enabling a better coding experience when working with Godot Engine projects. It includes installation instructions for setting up Geany to recognize and highlight GDScript code.

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NativeDialogs

NativeDialogs is a Godot module for using native dialogs within Godot games, offering a more integrated user experience. It bridges Godot with the platform's native dialog interfaces.

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spout-gd

Spout-gd provides Godot bindings for Spout, enabling sharing of OpenGL textures across Windows applications. It supports both sending and receiving textures with convenience classes like SpoutTexture and SpoutViewport.

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Speech to Text

This Godot module captures user microphone input and converts it to text. It supports multiple platforms and integrates the Sphinxbase and Pocketsphinx libraries for speech recognition.

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GodotSteam

GodotSteam is a community-driven ecosystem providing tools for integrating Valve's Steam API with the Godot Engine. It supports Windows, Linux, and Mac platforms, offering pre-compiled versions, plugins, and examples for various Godot versions.

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godotcord

Godotcord is a Godot module that integrates the Discord GameSDK into the engine, allowing developers to implement Discord features in their Godot games. It supports Windows, Linux, and Mac platforms, offering functionalities to connect with Discord's Game SDK.

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Flash Module

This module enables the use of Adobe Animate (Flash) animations within the Godot Engine. It provides a FlashPlayer node to render Flash documents, offering a streamlined workflow for integrating Flash-based content into Godot projects.

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Texture Packer

Texture Packer is a Godot Engine module for creating texture atlases at runtime. It supports texture merging, layering, and packing with features like custom filters, background colors, and margins, enhancing runtime texture management.

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godot-rapier-2d

Godot Rapier Physics is a 2D and 3D physics engine drop-in replacement for the Godot game engine, offering better stability, performance, and features like fluids and deterministic simulations. It integrates the Rapier physics engine and Salva fluids simulation library.

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Keyring

Godot Keyring is a Godot addon for interacting with the operating system's keyring, enabling secure storage and retrieval of credentials. It's a wrapper around the 'keychain' library, providing cross-platform support for managing passwords and sensitive data.

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Godot Radial Menu

This is a Radial Menu addon for Godot Engine, created with shader code for performance. It supports snapping, custom center node, and various visual customizations.

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GDSerCommPlugin

GDSerCommPlugin is a Godot 4.1+ plugin designed to enable communication between Godot projects and Arduino boards via serial communication. It provides functionalities to read and write serial input, facilitating integration with hardware projects.

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Wwise

This repository provides an integration of Audiokinetic's Wwise audio middleware into Godot Engine 4.3. It supports Wwise version 2024.1 and offers a GDExtension-based Wwise wrapper library for multiple platforms.

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Ridiculous Coding

Ridiculous Coding is a Godot Engine plugin that aims to make your coding experience more ridiculous. Inspired by Textreme2, it adds visual effects to your code as you type.

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obs-websocket-gd

The obs-websocket-gd is a Godot addon that allows interaction with Open Broadcaster Software (OBS) via obs-websocket protocol. It facilitates controlling OBS directly from within Godot, enabling features like scene switching and recording control.

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Level of Detail (LOD)

This Godot 3.x add-on introduces Level of Detail (LOD) functionality for meshes, lights, and particles, significantly boosting performance in large scenes. It supports dynamic adjustments based on distance, enhancing visual quality and frame rates.

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Godot SQLite

Godot SQLite is a GDNative wrapper that provides SQLite3 database support within Godot 4.x (and 3.x in a separate branch) projects. It simplifies data management by enabling direct SQLite database interactions without complex build configurations.

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Godot Gif Getter

Godot Gif Getter is an in-game utility for recording and saving GIFs, utilizing the image-gif Rust library for encoding. It offers configurable settings and easy integration into Godot projects for quick GIF creation.

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GodotDiscordSDK

GodotDiscordSDK is a GDNative wrapper for the Discord Game SDK, enabling Discord integration in Godot games. It supports Windows, Linux, and MacOS and offers a way to add Discord functionality using GDScript.

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GitHub integration

GitHub Integration is a Godot Engine plugin that allows users to manage their GitHub repositories, gists, and collaboration invitations directly within the Godot editor. It supports basic Git functionalities like push, pull, create, and delete repositories, aiming to streamline the development workflow.