Simplified Flight Simulation library
This GDScript addon provides a simplified flight simulation system for Godot Engine, suitable for various aircraft and spacecraft types. It's optimized for game development, offering a modular approach to create different aircraft behaviors without the complexity of scientific precision.
https://github.com/fbcosentino/godot-simplified-flightsimPreview Images




Simplified Flight Simulation in Godot Engine
This library offers a simplified approach to flight simulation within the Godot Engine, designed for ease of use and flexibility. It provides a modular system that allows developers to create a range of aircraft and spacecraft types without delving into complex, scientifically accurate simulations. The library is written in pure GDScript and is optimized for game development, making it ideal for adding 'vooosh and pew pew' mechanics without the overkill of pilot training-level realism.
Key Features
- Simplified Physics: Focuses on the essential elements of flight, abstracting away complex parameters to make setup and tweaking intuitive.
- Modular Design: Utilizes a module-based system where different components (engine, steering, fuel) can be combined to create unique aircraft behaviors.
- GDScript Implementation: Written entirely in GDScript, making it easy to understand, modify, and integrate into your Godot projects.
- Example Projects: Includes multiple example projects demonstrating various aircraft types (airplane, helicopter, spaceship) and module configurations.
How it Works
The library revolves around an Aircraft node that manages the overall behavior of the fuselage. Modules are added as children nodes to handle specific functionalities like engine control, steering, and fuel management. This modularity allows for a high degree of customization and adaptability. The system supports both linear and spherical worlds, making it suitable for both atmospheric flight and space simulations. The included examples demonstrate how to update UI elements and visual meshes based on the simulation data, providing a comprehensive starting point for developers.