FMOD GD4

FMOD GD4 provides an integration of the FMOD Studio API for Godot 4.4, enabling advanced audio functionalities within Godot projects. This plugin supports event playback, bank management, and editor integration for streamlined audio development.

https://github.com/summertimejordi/fmod_gd4

FMOD GD4: Advanced Audio Integration for Godot 4.4

FMOD GD4 is a Godot Engine module that integrates the FMOD Studio API, offering powerful audio capabilities for game developers using Godot 4.4. This integration allows for dynamic audio event management, VCA control, and sophisticated sound design within the Godot environment.

Key Features

  • FMOD Studio API Integration: Provides a seamless connection between Godot and FMOD, enabling the use of FMOD's advanced audio engine.
  • Event Playback and Bank Management: Supports playing events and managing banks as resources, streamlining the audio workflow.
  • Editor Integration: Includes an editor cache of Master.strings and an FmodEventInstance editor plugin for enhanced usability.
  • Singleton and Auto-Initialization: Simplifies setup and management of FMOD within Godot projects.

Installation and Usage

Detailed installation instructions are provided, including cloning the repository into Godot's modules folder, downloading the FMOD Engine, and copying necessary API libraries. The plugin offers functionalities such as creating event instances and playing events directly within Godot using GDScript.

Resource Details

library

summertimejordi



4.4