Multiplayer Third Person Shooter
A multiplayer third-person shooter example project built with Godot 3.2. It showcases basic features like player movement, weapon systems, and networking.
https://github.com/jasonswearingen/TPS-MPMultiplayer Third Person Shooter in Godot 3.2
This project serves as an example of creating a multiplayer third-person shooter game using the Godot 3.2 game engine. It provides a foundation for developers looking to implement similar mechanics in their own projects.
Key Features
- Movement: Includes walking, sprinting, and jumping functionalities.
- Weapons: Features a weapon pickup system and basic shooting mechanics.
- Networking: Demonstrates multiplayer implementation.
- Environment: Includes a map and vehicles.
- Audio: Implements sound effects for enhanced gameplay.
Input
The game utilizes standard controls:
- Walk: W/A/S/D
- Sprint: Left Shift
- Jump: Space
- Fire: Left Mouse Button
- Reload: R